Staredit Network > Forums > Modding Assistance > Topic: modding sound and abilities?
modding sound and abilities?
May 7 2020, 9:13 pm
By: Starmods107  

May 7 2020, 9:13 pm Starmods107 Post #1



In the Images section (of PyDAT) theres this "Explosion1 (Small}" with GRP 217 and it Iscript ID 142. It has no sound, how do i give it sound?

Also how do i change the health cost of stim pack?



None.

May 8 2020, 6:26 am IlyaSnopchenko Post #2

The Curious

1. By editing its iscript.bin entry to include a sound opcode.
2. In Firegraft's Exe edits section - there is an entry for stimpacks. It will only work on 1.16 though.



Who am I, and why should I care?

Nov 14 2020, 7:34 pm Starmods107 Post #3



Quote from IlyaSnopchenko
1. By editing its iscript.bin entry to include a sound opcode.
2. In Firegraft's Exe edits section - there is an entry for stimpacks. It will only work on 1.16 though.

I'm using 1.16.1
I don't think changes are taking effect. I changed health reduction to 5, saved in .mpq but in game it still uses 10 health, maybe cause the version is not exactly 1.16 but 1.16.1?

Update: got it to work after watching a Youtube tutorial.

Post has been edited 2 time(s), last time on Nov 15 2020, 12:36 am by Starmods107.



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