Staredit Network > Forums > SC1 Map Production > Topic: Warbible Online SCDB Version
Warbible Online SCDB Version
Nov 26 2018, 4:29 am
By: lifebot  

Nov 26 2018, 4:29 am lifebot Post #1



I am currently in the process of replacing the manual code-based save/load system in Warbible Online with SCDB support instead.

This change will dramatically change the way you play this game as your EXP as well as your money will be persistently saved, not loaded with a fixed value.

It will be a working demonstration of SCDB used in a RPG map.

Stay tuned :rolleyes:



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Dec 18 2018, 6:00 am lifebot Post #2



up for grabs: http://www.staredit.net/topic/17341/



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[06:51 am]
Pr0nogo -- if the person joins my server they'll be able to get all the modding info they need, since very few people mod in SEN's server afaik
[06:44 am]
Pr0nogo -- no real idea though, i haven't explored that yet
[06:44 am]
Pr0nogo -- can't be done on scr probably
[06:44 am]
Pr0nogo -- they can but you need to set them up in a specific way
[06:44 am]
jjf28 -- like not necessarily turrets/cannons, but whether any building (CC/barracks/forge) could be given a weapon
[06:42 am]
Pr0nogo -- what does 'random buildings' mean
[06:42 am]
jjf28 -- o someone was curious if you could give random buildings weapons somehow
[06:41 am]
Pr0nogo -- what did you need
[06:40 am]
jjf28 -- kay
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