I'm doing this mod out of fun but a huge part of me wants to finish it regardless if I ever release it or not. I'm pretty sure someone else has done this but screw it, I'll still do it because its fun. Its basically an audio and a bit of visual cosmetic change. Swapped the audio from SCBW with sounds form SC2, basically. That's it.
Now my problem is the portraits. I have absolutely 0 knowledge on how I should go about this. I mean, I used to do it back then but that was in the early 2000's. Now, I'm poop.
Anyone can help me out here? Or perhaps, if you have time, do it for me? ;~;
I need the portraits from here turned into .smks:
https://www.youtube.com/user/starcraft2units
Sort of wish that the SCBW Modding Community was still active. </3
Obviously I don't know exactly how it's done
, here are some reference points.
http://www.modcrafters.com/wiki/index.php?title=Portdata.dathttp://www.modcrafters.com/wiki/index.php?title=Units.dat See +0x3844 SHORT[228] Portrait
I'd most likely approach it using an MPQ editor (extra listfile for stardat ofc), find existing portrait files and replacing their contents.
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
You need to get smacker tools to compile the smk files ... I'm not sure where to get it anymore though. I don't think it's on RAD Game Tools' website anymore.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
http://www.broodwarai.com/downloads/tools/OldSmackerTools.exeYou'll need Windows XP to run this
Post has been edited 1 time(s), last time on Oct 1 2014, 12:52 am by iCCup.xboi209.
D:
I have win7, unfortunately. I've downloaded this before but no luck.
Sort of wish that the SCBW Modding Community was still active. </3
You could run a vm to do it. I don't recall if compatability mode helps.
You could run a vm to do it. I don't recall if compatability mode helps.
Compatibility mode doesn't work and I have little knowledge on how to run a virtual machine. ;~;
Sort of wish that the SCBW Modding Community was still active. </3
An artist's depiction of an Extended Unit Death
If you have the Home edition of Windows 7, getting XP virtualization is going to be a pain. But if you have Pro/Enterprise/Ultimate, just follow these instructions:
http://windows.microsoft.com/en-us/windows7/install-and-use-windows-xp-mode-in-windows-7Edit: Here's a pretty good article that covers you if you have Home as well (and it has pictures!):
http://www.tomshardware.com/news/windows-xp-mode-windows-7-win7,10213.html
Do I really have to do all those just to make three portraits? :c
Sort of wish that the SCBW Modding Community was still active. </3
Use
this one (the official download doesn't exist, apparently) ... Smackerw.exe is the EXE you run.
Confirmed works in Win7.
Attachments:
Post has been edited 1 time(s), last time on Oct 5 2014, 6:49 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Use
this one (the official download doesn't exist, apparently) ... Smackerw.exe is the EXE you run.
Confirmed works in Win7.
EEEEEEEEEEEEEEEEEEEEEEE THATS THE THINGGY!!! HOORAHH!!!
Sort of wish that the SCBW Modding Community was still active. </3