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Voyager's Zombie Mafia, We won't get fooled again!

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Creator: MC˛Voyager7456
Time: Jan 7 2010, 11:31 pm

Post #1     MC˛Voyager7456 Jan 7 2010, 11:31 pm

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Rules:
Honestly, haven't you played enough Mafia? If you're one of the three people on SEN who doesn't know how Mafia works, there's a lovely pinned topic in which you can read the rules.

However, there is a small twist in this game: every two nights (as long as there is at least one Zombie remaining), one townsperson will be infected with the virus and become a Zombie.

All night actions (doctor protection, Zombie hits, etc) are to be PM'd to me, unless explicitly stated otherwise. (There will be a large notice on the first page if this is the case). Lynch votes are to be posted in this topic with the name of the person in glorious red so I can see them easily.

KK will be assisting me with this. Treat his posts as the word of god.


Roles:

Townsperson: An ordinary inhabitant of a town that unfortunately lies next to a biological weapons research institute. Their only hope is to interpret clues and lynch the Zombies during the day.

Doctor: Your friendly neighborhood medical personnel. Every night, they may protect a person of their choice (apart from themselves) from one hit. Multiple hits will still result in death. Town aligned.

Scientist: A scientist familiar with the properties of the mutagenic virus. Every night, they may choose one person to screen for symptoms, revealing whether they are a Zombie or human. This does not reveal the person's special role if they possess one. Town aligned.

Survivalist: They've been preparing for the apocalypse for years and are thus tougher than your average townie. The Survivalist possesses two lives, and thus may survive a hit by a Zombie. Town aligned.

Mayor: Elected by the townspeople on the first day, the Mayor has the ability to pardon a townsperson from being lynched if they so desire. This ability can only be used twice, and cannot be used on the Mayor himself. They may not be killed at night as long as the Bodyguard is alive. Town aligned.

Bodyguard: Protects the Mayor with their life. The Mayor cannot be killed as long as the Bodyguard is alive. Chosen at random from the townies after the Mayor is elected. Town aligned.

And of course... Zombies: Ordinary townsperson by day, murderous cadaver by night. Every night a Zombie is given one night hit. Naturally, they are aware of the identities of their undead comrades. Every two nights, if there is at least one Zombie alive, another townsperson will fall victim to the virus.

Participants:
1. Phobos
2. Echo
3. MEMEME670
4. EzTerix
5. Darkling
6. zany_001
7. LoveLess
8. poison_us
9. Taylor Swift
10. NudeRaider
11. Positively
12. FaRTy1billion
13. Excalibur
14. Sunflash The Mace
15. Shocko
16. DeVouReR
17. lil-Inferno
18. Vi3t-X
19. rayNimagi
20. Dark_Marine
21. xAngelSpiritx
22. Ashamed
23. ProtoTank
24. OlimarAndLouie
SIGNUPS CLOSED, TRY AGAIN NEXT GAME!

0 of 24 TOWNSPERSON alive. (Faction count, includes special roles)
0 of 2 DOCTOR alive.
0 of 1 SCIENTIST alive.
0 of 1 SURVIVALIST alive.
0 of 1 BODYGUARD alive.
MAYOR: FaRTy1billion



Day/Night Posts:
Day One
Night One
Day Two
Night Two
Day Three
Night Three
Day Four
This post was edited 23 times, last edit by Voyager7456: Jan 21 2010, 5:32 am.

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Post #2     MadZombie! Jan 7 2010, 11:37 pm

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Voyager called hosting Mafia so close the other one and leave this one open if a mod decides "theirs one too many mafias"

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Post #3     Phobos Jan 7 2010, 11:56 pm

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hum hum ;3
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Fucking in

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Post #4     Echo Jan 8 2010, 12:04 am

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Welcome to the Silent Echo Network
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Sign me up ♥

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Post #5     MEMEME670 Jan 8 2010, 12:15 am

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I'll Play.

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Post #6     EzTerix Jan 8 2010, 12:21 am

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I'll play....but I'm a noob and afker so don't say I didn't warn you!

jk I'll give it 100% guyz

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Post #7     Rammus Jan 8 2010, 12:25 am

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For I am Rammus, you see.
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In. Resident Zombie Survivor standing by.

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Kayle | Twisted Fate | Amumu | Shen | Rammus | Nidalee
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Post #8     Jack[RCDF Jan 8 2010, 12:36 am

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In.

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Post #9     LoveLess Jan 8 2010, 1:07 am

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Braaaaaaaaaaaaaaaaaains...

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Post #10     Tuxedo-Templar Jan 8 2010, 1:08 am

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(user posted image)

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Post #11     Nasus Jan 8 2010, 1:38 am

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Just as I was in the other, I am in this.

Doc on me.

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Post #12     LoveLess Jan 8 2010, 2:12 am

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Post #13     Taylor Swift Jan 8 2010, 2:27 am

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Up.
This post was edited 1 time, last edit by Taylor Swift: Jan 8 2010, 6:09 am.

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Post #14     NudeRaider Jan 8 2010, 3:21 am

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Create your own destiny or someone will create it for you
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Hail the mighty Killer Kow!

(I hope this qualifies me for signup)

Btw. does the Mayor know his bodyguard?

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Devilesk: "AND OUT OF THE GOODNESS OF MY HEART [...]" - wait what??
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Post #15     Positively Jan 8 2010, 3:31 am

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I'm in ;) . First time playing. I should get it right away ;)

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Post #16     MC˛Voyager7456 Jan 8 2010, 4:52 am

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Quote from NudeRaider
Btw. does the Mayor know his bodyguard?

Yes. The Mayor is PMed the identity of the Bodyguard after he is elected.

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Post #17     Taylor Swift Jan 8 2010, 4:52 am

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I'm telling you, if I don't get mafia, I might meet an unfortunate end early in the game...
This post was edited 1 time, last edit by Taylor Swift: Jan 8 2010, 7:01 am.

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Post #18     O)FaRTy1billion Jan 8 2010, 5:05 am

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I wan play Voy's game! :D

Sign me up!

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This page has been viewed (user posted image) times!
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Post #19     Excalibur Jan 8 2010, 6:41 am

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In. But I'm not sure if I love you or eating brains more. ';....;'

-{ Diplomacy: Empires | Blog | Melee QC & Resources }-
"You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose
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Post #20     Sunflash the Mace Jan 8 2010, 7:22 am

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I'm new around here, but this looks interesting. Sign me up, please.

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