Staredit Network > Forums > Null > Topic: Voyager's Zombie Mafia
Voyager's Zombie Mafia
Jan 7 2010, 11:31 pm
By: Voyager7456
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Jan 22 2010, 3:57 am poison_us Post #341

Back* from the grave

Quote from NudeRaider
"What a strange game. The only way to win is not to play." ^^
How about a nice game of chess?




Jan 22 2010, 1:58 pm Phobos Post #342

Are you sure about that?

I had fun too.



this is signature

Jan 23 2010, 4:49 am rayNimagi Post #343



I had fun three. Or four.



Win by luck, lose by skill.

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[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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