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Antithesis Rising AI
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Filename: ARAI_FG_Setupv2.02.zip
Filesize: 4847.84KB

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General
Uploaded on:Mar 8 2008, 9:27 pm
Uploaded by:Corbo
Author:Not Given.
Downloads:349

File Contents
ARAI_FG_Setupv2.02.exe
File Description
Voyager's and Ermac's original mod now with AI support.
Winner of the first Summer Modding Contest on SeN

The same great mod we know, now supports insane computer players scripted by the BWAI Team

Words cannot describe the mod so you'll have to play it for yourself.

Have fun and Enjoy!

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Comments
bajadulce wrote on Apr 17 2008, 8:05 am:
Voyager did a fantastic job with this mod and I never tire of trying to beat this damn computer. Ya, I might have gone a bit overboard with the difficulty of the thing, but you either love it or hate it. Maybe someday we can nerf the lower difficulty levels a bit once more so this can be played 1v1 by us normal players! A few things got mixed up in the conversion and are now bugged and that too is something that should be rectified. All-in-all a super mod. Maybe a bit too frikin hard, but quit whining and just do the best you can. ~peace

[06:34 am]
O)FaRTy1billion[MM] -- ya, give clears orders
[03:20 am]
MTiger156 -- or, you could have multiple spawn boxes near eachother, then it would be easy
[03:19 am]
MTiger156 -- each cycle would start when there are no Player Y units in the spawn
[03:18 am]
MTiger156 -- then the closest you can get would be to give X units to player Y, order player Y units to one of the destinations. When those X units leave the spawn, then repeat with a new destination
[02:48 am]
Swampfox -- well thats not effective because the order command cant specify single units
[02:19 am]
MTiger156 -- what about giving before moving?
[01:43 am]
Swampfox -- i have a stack of units that i want to order to move all at the same time to several different locations... i cant manage it lol
[01:41 am]
Swampfox -- agh you cant give a a unit an order and give that unit to another player in the same trigger cycle and expect it to move huh?
[01:25 am]
MTiger156 -- New patch for Mafia City! http://www.staredit.net/topic/17740/ I will be heavily supporting this map for a while. Play it and give lots of feedback!
[12:52 pm]
jjf28 -- Oh_Man
Oh_Man shouted: How does "flingy" even work
describes movement properties of a unit and links to the units sprite
Please log in to shout.


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