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SC1 Terrain
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
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Topic Replies Views Starter / Time Last Post

Twilight Terrain
 
14 4224 Sep 5 2007, 3:09 am
TF-
Sep 19 2007, 10:53 pm
Jello-Jigglers

Jungle Metal Interiors
 Just a bit of testing
59 7840 Sep 11 2007, 4:41 am
Falkoner
Sep 18 2007, 1:42 am
MNeox

Rp Terrain
 
55 9225 Aug 28 2007, 11:00 pm
sharf
Sep 17 2007, 6:53 pm
Jello-Jigglers

Some help please?
 Extend
6 2690 Sep 14 2007, 8:44 pm
Tazzy
Sep 15 2007, 7:58 pm
Demented Shaman

Help with terrain : )
 
6 2592 Sep 15 2007, 12:43 am
Sarge
Sep 15 2007, 3:17 am
sharf

Just Interior
 Take a peek :O
32 6536 Sep 5 2007, 1:53 am
Jello-Jigglers
Sep 13 2007, 8:37 pm
Jello-Jigglers

Twilight Crap
 And that's exactly what it is :P
26 6623 Sep 5 2007, 4:30 am
Jello-Jigglers
Sep 13 2007, 4:18 am
Jello-Jigglers

HavoK's Open RPG
 Looking for a talened Terrainer
11 3241 Aug 31 2007, 3:55 pm
Oo.HavoK.oO
Sep 11 2007, 3:49 am
Oo.HavoK.oO

More Twilight Terrain
 Trend Following :P
19 4787 Sep 7 2007, 2:24 am
Falkoner
Sep 9 2007, 11:32 pm
Jello-Jigglers

.<~*Temple Ramp*~>.
 Hmmm... What are your thoughts?
18 4838 Sep 1 2007, 9:10 pm
Jello-Jigglers
Sep 9 2007, 4:28 pm
Jello-Jigglers

Terrain Contest
 
23 7106 Sep 2 2007, 10:23 pm
Akar
Sep 9 2007, 4:05 am
Zell.

I need a terrainer
 Pirates vs Ninjas
20 4938 Sep 2 2007, 10:23 pm
Echo
Sep 9 2007, 2:24 am
Zell.

Basic but good-looking
 ...
26 7415 Aug 28 2007, 3:50 pm
Cob
Sep 5 2007, 11:09 pm
Cob

Landscapes?
 yea....
12 4038 Sep 2 2007, 4:27 am
RoryFenrir
Sep 3 2007, 1:43 am
RoryFenrir

Pages: < 1 14 15 16

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[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[07:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[07:17 am]
NudeRaider -- Suicidal Insanity obviously francis
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