Staredit Newtork
Community
StarCraft
Games
Site
Favourites
I like to blend, will it blend ?

Creator: Cob
Time: Sep 2 2007, 7:42 pm

Post #21     Akar Sep 7 2007, 2:21 am

[Avatar]
Peaceful Warrior
 offline contact
Yeah, only you can see I can't offer any, I'm in the negatives. As for the map, I've got no terrain done at this point, but a castle is being done and I wanted to see if you wanted to make some coolio stacked cliffs or something for like a mountain in the middle or something.
(user posted image)
Top

Post #22     Rawr Sep 8 2007, 1:16 am

[Avatar]
 offline contact
More of WoodenFire's Highdirt to Temple! :D

Anyways looks nice. ;P
(user posted image)
Top

Post #23     Mafia.Zell. Sep 9 2007, 2:28 am

[Avatar]
O rly?
 offline contact
Quote from RawrMore of WoodenFire's Highdirt to Temple! \":D\"

Anyways looks nice. ;P

I like how you glorify WoodenFire. How do you know he wasn't strolling through the palette and made that himself ignorant to the blend? Either way I don't really care, WoodenFire doesn't deserve anymore glory.
(signature image)
Top

Post #24     Cob Sep 18 2007, 10:16 pm

[Avatar]
 offline contact
Lol, sure, I stole this almost unknown and very mysterious blend :unsure: .

[/sarcasm]
Top

Post #25     Shocko Sep 19 2007, 10:44 pm

[Avatar]
 offline contact
woodenfire was okay.
(user posted image)
Top

Post #26     Jello-Jigglers Sep 19 2007, 10:52 pm

[Avatar]
 online contact
yeah I like woodenfire.... idk why everybody hates you when your on top, but i think he's a chill guy :)
Pray
Read
Obey
Top

Post #27     payne Sep 20 2007, 12:40 am

[Avatar]
In fact... it's his dad! MWAHAHA! >:D
 offline contact
I really like the nice fade with ruins and dirt and jungle... pretty-soft!
Blend it perfectly and it gonna pwn!
Top

Post #28     Mafia.Hitok1r1 Sep 20 2007, 12:52 am

[Avatar]
 offline contact
I haven't made terrain in a while, so I can only criticize people now. But this is a nice blend. The only thing I see that is really easy to fix, is the cliff walls. The cliff walls have the same repeating pattern, so try to mix it up a little ^^
Top

Post #29     PhillyTitan Sep 20 2007, 2:54 am

[Avatar]
 offline contact
That's an awesome blend, I might be creating something like it in the future :)
Top

Post #30     sheepin Sep 21 2007, 5:43 am

[Avatar]
 offline contact
skillz....wish i had some LOL :unsure:
(user posted image)
Top

Post #31     Cob Sep 24 2007, 7:53 pm

[Avatar]
 offline contact
Its not that hard, I tell you. Just try things and you might find good blends.
Top

Post #32     WoodenFire Sep 25 2007, 4:45 pm

[Avatar]
 offline contact
Hey guys! glad to see good blends are still being used.

: )

*Just a little thing to add as a real comment to this thread is that you should work on not using cutoff rocky dirt blends. Try blending even the smallest of things in your compositions. And yes, I do realize it was just a simple example but some people enjoy even the finest of details in works of art such as these!

If you don't know what custom rocky dirt is, Zell., Shocko, Jello, and others I know can show you my pallet map of it, or just explain it to you, or you could just figure it out on your own which would be the most honorable, if that even exists in video games... Lol, wierd.
Top

Post #33     Dr. Brown Sep 27 2007, 2:23 am

[Avatar]
 offline contact
This stuff looks sweet!!! Who know all of this stuff could go together!!! wow well seeing as I only know how to do isom(which pretty much everybody does and if you can't you need special attention) but all of this stuff is done using tileset index and you do one tile at a time??? I wish I knew how to do all this cause I want to make cool stuff too!!! anyways good work and I really like how it looks like a bottomless pit in the front. Well good luck with your new endeavors.
Top

Post #34     Cob Sep 27 2007, 11:26 am

[Avatar]
 offline contact
Quote from Dr. BrownI only know how to do isom(which pretty much everybody does and if you can't you need special attention).


I need special attention. ^^
Top

Post #35     Falkoner Sep 27 2007, 12:42 pm

[Avatar]
Taking StarCraft Map Making to the Limit!
 offline contact
And most of it is NOT done using only tileset index, that would drive terrainers insane, we copy and paste a lot of it from Isom and edit it up to make it sexy with the tileset index.
Top

Post #36     blacklight28 Sep 27 2007, 10:40 pm

[Avatar]
 offline contact
Lol, sometimes... :blush:
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
INSERT SIGNATURE HERE
Top
Users in this topic: Guest


[12:11 pm]
Greo -- AIRMAN CANNOT BE DEFEATED
[11:14 am]
Phobos[MM] -- *crazy
[11:14 am]
Phobos[MM] -- It helps not get craze
[11:14 am]
Phobos[MM] -- Get some sleep
[11:14 am]
Phobos[MM] -- Kryazee
[08:03 am]
Mafia.KrayZee -- MillenniumArmy, click here.
[07:44 am]
Mafia.KrayZee -- You plagerized MillenniumNavy's Epic-Game Party map.
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions