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Joined: Aug 28 2007, 10:04 pm
Last Active: Jun 20 2011, 7:15 pm
Status: Offline
Display Name: Akar

Activity: 12
Posts: 556
Posts Per Day: 0.22
Topics: 11
Minerals: 0

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E-Mail: Lewl coming soon // No spambots
Starcraft I: Not Given.
Starcraft II: Not Given.

[07:18 pm]
Roy -- I forgot they have an end goal of 180 days.
[06:27 pm]
NudeRaider -- Roy
Roy shouted: Why not just "jackAndMooseDay = 3;"? Seems a bit silly to use a boolean array with an indefinite max size.
Maybe it's their way to mark their days like people used to cross out days on paper calendars
[06:20 pm]
jjf28 -- yep, though I care more about writing then reading :)
[06:20 pm]
Zoan -- oh, that makes sense. So if it reads a unit, and the unit makes it read somewhere else (via sprite pointer), and you can control where that "somewhere else" is, you can make sc read whatever you want it to.
[06:18 pm]
jjf28 -- can be fun to learn, but there's little practical value in knowing how sprite pointers work
[06:16 pm]
jjf28 -- if you change that entry, you'll make starcraft think the sprite's somewhere else
[06:16 pm]
jjf28 -- and there's an entry in every unit that says, or rather "points" (if you will) "my sprite's over there"
[06:15 pm]
jjf28 -- when starcraft needs to read or write to a sprite it looks at the unit in memory asking "where's you're sprite"
[06:15 pm]
jjf28 -- A unit and a sprite are located at different tables in memory
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