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Translating UMS maps
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9 |
2549 |
Jul 30 2008, 12:53 pm Clokr_ |
Aug 1 2008, 11:38 am Rantent |
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Minigame Ideas
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27 |
6530 |
Jul 18 2008, 8:44 pm 49281358723941702706 |
Jul 31 2008, 10:40 pm 49281358723941702706 |
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(Risk) Bound
Risk + Bound |
3 |
2135 |
Jul 26 2008, 2:09 am zB-C-yamico96 |
Jul 31 2008, 11:13 am Ultraviolet |
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Free Aim Shooter
Maybe use Grids? |
17 |
3607 |
Jul 30 2008, 5:32 pm Bolshevik |
Jul 31 2008, 4:59 am MillenniumArmy |
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Unique RPG Group Project
Hear me out, probably the wrong area |
59 |
10077 |
Jul 3 2008, 1:05 am The Great Yam |
Jul 30 2008, 9:39 pm Vi3t-X |
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Sc Board
A Board Game Of Popular Sc Stuff!? |
11 |
2291 |
Jul 26 2008, 2:03 am zB-C-yamico96 |
Jul 30 2008, 1:49 pm The_z0r |
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Probe Building Stacking
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8 |
2509 |
Jul 25 2008, 7:59 pm Matt Burch |
Jul 29 2008, 2:54 pm Ahli |
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Unit Names
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16 |
3319 |
Jul 14 2008, 7:45 pm blac_k_night |
Jul 29 2008, 12:04 am Lingie |
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AstroGears AI Gears
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6 |
2405 |
Jul 24 2008, 6:43 pm LoveLess |
Jul 25 2008, 4:54 am LoveLess |
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Calling down drop pods
StarCraft II style |
15 |
2941 |
Jul 21 2008, 10:50 pm KrayZee |
Jul 24 2008, 3:56 am Vi3t-X |
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I noticed earlier the hyperdrive motivator has been damaged...
Chewie! Take the Professor in back and plug him into the hyperdr |
23 |
9477 |
Jul 20 2008, 11:00 pm Madroc |
Jul 23 2008, 7:48 am Madroc |
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Suggestions for my map
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2 |
1704 |
Jul 20 2008, 9:23 pm Cheathunta |
Jul 20 2008, 9:30 pm M s4 |
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StarCraft Intro Mock Up
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4 |
2104 |
Jul 14 2008, 6:48 am KrayZee |
Jul 15 2008, 5:59 pm Madroc |
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Mapping Programs
To Help Map Makers |
57 |
12859 |
Jul 4 2008, 8:33 pm Brontobyte |
Jul 15 2008, 12:37 am Brontobyte |
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Map idea
normandy style. |
10 |
2974 |
Jun 17 2008, 4:51 am Zell. |
Jul 3 2008, 7:29 pm Zell. |
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Low money to fastest?
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14 |
3473 |
Jun 26 2008, 6:19 pm MadZombie |
Jun 30 2008, 12:13 pm MadZombie |
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Swift City Capture Triggers
I hope? |
2 |
1905 |
Jun 27 2008, 12:53 pm SilentAlfa |
Jun 30 2008, 4:11 am Vi3t-X |
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CountUP timer
Title says it all |
15 |
3835 |
Jun 17 2008, 4:22 am Jack |
Jun 29 2008, 6:56 am Strilanc |
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Apartment blocks
^ ^ ^ ^ ^ ^ ^ |
6 |
3396 |
Jun 17 2008, 7:24 am Jack |
Jun 27 2008, 1:59 am Esponeo |
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A new view
is this even achievable? |
34 |
8663 |
Jun 23 2008, 3:29 am O.o |
Jun 25 2008, 1:01 am Moose |
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Is it possible to make movie-minimaps?
Animated tiles... |
42 |
8533 |
May 27 2008, 10:52 pm midget_man_66 |
Jun 24 2008, 5:44 pm Hug A Zergling |
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Metal Madness!?!?
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11 |
4007 |
Sep 7 2007, 7:22 am sheepin |
Jun 23 2008, 10:53 pm O)FaRTy1billion[MM] |
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Donations or Negativity
Just a thought |
1 |
2169 |
Jun 23 2008, 7:36 pm O.o |
Jun 23 2008, 7:45 pm Moose |
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Now you're thinking with Portals
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10 |
2877 |
Jun 13 2008, 6:45 pm KrayZee |
Jun 23 2008, 2:03 am RIVE |
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Hmm can u help me decide?
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3 |
1965 |
Jun 20 2008, 4:04 pm noob4life |
Jun 20 2008, 4:51 pm Kaias |
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Idea For a Map
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7 |
2649 |
Jun 17 2008, 6:43 pm Impeached |
Jun 20 2008, 2:53 am Impeached |
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Run trigger for multiple players when actions negate conditions
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5 |
2319 |
Jun 16 2008, 8:14 am Heimdal |
Jun 17 2008, 12:42 am O)FaRTy1billion[MM] |
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Switch Possability Organizer
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4 |
3237 |
Jun 16 2008, 3:06 am Open.14 |
Jun 16 2008, 3:06 pm Falkoner |
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3 novice game design mistakes
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3 |
2424 |
Jun 15 2008, 11:54 pm ClansAreForGays |
Jun 16 2008, 10:59 am Axii |
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Time Text Messages Stay up there?
Is there an equation already? |
21 |
5221 |
May 16 2008, 5:19 pm Madroc |
Jun 10 2008, 2:51 pm The Nomad |