Staredit Newtork
Community
StarCraft
Games
Site
Favourites
Map idea, normandy style.

Creator: Zell.
Time: Jun 17 2008, 4:51 am

Post #1     Zell. Jun 17 2008, 4:51 am

[Avatar]
O rly?
 offline contact
256x256 Jungle. The actual area where the invasion takes place is only 256 tall and 180 wide. Possibly even shrinking size more because the area is too large to fill the entire area up units buildings and terrain without lag or SC limits.

So. for theme, I'm considering a few ideas

Terran and protoss VS zerg, vice versa, maybe just a plain out normandy, I really need some more ideas because normandy lacks originality and T&P VS Z isn't the best idea. I really need some help there.

Almost half of the entire invading area us cut into half, that goes with the original idea to pick either terran or protoss and then the terrain siege the right and the protoss siege left. Anyway thats kind of vague, but i need a theme and some thoughts, when i get theme and a little bit more done ill post in map production.
(signature image)
Top

Post #2     Paravin. Jun 17 2008, 2:56 pm

[Avatar]
 online contact
How about a ''Battle of Tarsonis'' map. The Terran forces (Confederacy) must hold a map-wide front against unstopping Zerg masses for an ammount of time, till evacuation Dropships arrive. Protoss *might* appear, but I'd put them only as single warships, or a small battleship detachment, or, possibly, as an ability.

The Terrans would have to hold off various terrains, starting from open fields, to a city. Each area would be easier to defend, but the Zerg forces would become more numerous or powerfull over the time. The terrans might have some abilities, like calling in a Protoss air-strike, a Bomber drop (weaker version of the Protoss air-strike), a Heavy Artilery strike, Dropship reinforcements (More infantry or mobile support), and the ability to build bases.

Side missions would be to hold of the Zerg while small villages evacuate, holding off a comunication center or clearing an area for a dropship arrival.

I dunno.
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
Top

Post #3     Zell. Jun 17 2008, 5:57 pm

[Avatar]
O rly?
 offline contact
See thats good. I don't even remember the battle of tarsonis. Thanks. I'll go look it up and work on map. I did like 6 hours yesterday ^^
(signature image)
Top

Post #4     Paravin. Jun 17 2008, 6:30 pm

[Avatar]
 online contact
;) Refresh your Starcraft story. The Sons of Korhal used a Psi Emmiter to lure hunders of thousands of Zerg to Tarsonis.


Fun for the whole family!
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
Top

Post #5     MadZombie Jun 30 2008, 1:28 pm

[Avatar]
This IS Different
 offline contact
AEON OF STRIFE!! w/ Adun.
(user posted image)
FALKON KICK
Top

Post #6     [Vi3t-X]:] Jun 30 2008, 3:04 pm

[Avatar]
Requim™
 offline contact
Quote from Paravin.
How about a ''Battle of Tarsonis'' map. The Terran forces (Confederacy) must hold a map-wide front against unstopping Zerg masses for an ammount of time, till evacuation Dropships arrive. Protoss *might* appear, but I'd put them only as single warships, or a small battleship detachment, or, possibly, as an ability. The Terrans would have to hold off various terrains, starting from open fields, to a city. Each area would be easier to defend, but the Zerg forces would become more numerous or powerfull over the time. The terrans might have some abilities, like calling in a Protoss air-strike, a Bomber drop (weaker version of the Protoss air-strike), a Heavy Artilery strike, Dropship reinforcements (More infantry or mobile support), and the ability to build bases. Side missions would be to hold of the Zerg while small villages evacuate, holding off a comunication center or clearing an area for a dropship arrival. I dunno.
This.
Random Puzzle:
There is a number, six letters it contains.
Take one away, and twelve is what remains.

Previous Winner: Vi3t-X.

Mafia Information: To avoid controversy, my previous Avatar was Rikku, and my previous siggy was two links, one to a rickroll video, and the other to Hikari's theme song.
Top

Post #7     Axii Jun 30 2008, 3:13 pm

[Avatar]
 offline contact
Yeah, Go with Paravin's Idea, it would be a awesome map.
Top

Post #8     razorsnail Jul 3 2008, 10:07 am

[Avatar]
play an accordion... go to jail
 offline contact
I've always liked air strikes / orbital bombardments. When they're well implemented in maps, they can add a lot to a map and its sense of place in-game. Try to include some.
Top

Post #9     Zell. Jul 3 2008, 6:27 pm

[Avatar]
O rly?
 offline contact
yea sorry guys i didnt get lazy i did a shit ton of work and then map corrupt. i didnt give up i redid it!! and it corrupt..
its corrupted on me o lets see 6 times? each time i went back and did the work so i pretty much just wanna kill myself because i wasted 30 hours of my time and its STILL corrupted. I don't know what to say except my mapping patience is fuckin LOW
(signature image)
Top

Post #10     Kaias Jul 3 2008, 6:46 pm

[Avatar]
Thats not going to happen
 offline contact
Maybe reinstall whatever you're using.

I don't generally have maps corrupt on me. (Except this map I spent months on!! ARgh!)
Top

Post #11     Zell. Jul 3 2008, 7:29 pm

[Avatar]
O rly?
 offline contact
i did. still corrupted the map.
(signature image)
Top
0 members in this topic: None
+ 0 guest(s)


[07:09 pm]
TassadarZeratul -- You know what would be funny? It :cake: displayed the word "LIE!"
[07:08 pm]
TassadarZeratul -- :pie:
[07:08 pm]
TassadarZeratul -- :interwebs:
[07:08 pm]
DeVouReR -- o rly?
[07:07 pm]
Paravin. -- HA HA, I'M USING THE INTERNET
[07:07 pm]
DeVouReR -- mh doesn't work :D
[07:07 pm]
DeVouReR -- [color=#CE091D] LOL LOL [/color]
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions