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Sup?
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ah i just thought of something that i think would be much easier. Cant i give the fastest minerals and geyser to p9? and then the lowmoney to p10? can i use a trigger that would be
Condition p1 brings civ to "Low" Action Remove all p9's units (sorry i havnt opened up scmdraft in years) ![]() ![]() ![]() ![]() ![]() ![]() |
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Omg got a title!
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Units not owned by p12 do not show in melee games. But everything is fine for UMSs.
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G T C A A G T C \__________________________ C A G U···/ŻŻŻŻ\ A G T C G A G A T C A G T ··········\____/ T C A G C T C T A G T C A C A G T T C A G /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Was anyone missing my DNA signature? |
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Sup?
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okay another problem. I guess when i put every player to " user selected" to pick their own race it doesnt allow for preplaced units for that player. so know im trying to find a way to give the civ to the host but still have random start locations. i think this is done using switches? im not too fimiliar with them so can somone help me out with this?
Edit: okay this is what im trying [TRIGGER] [DESCRIPTION]What im trying[/DESCRIPTION] [PLAYERS] [*]All players [/PLAYERS] [CONDITIONS] [*]Always [/CONDITIONS] [ACTIONS] [*]Give all terran civilian owned by neutral players* at'anywhere' to player 1 [/ACTIONS] [/TRIGGER] this is what i was hoping for to make it so that the nuetral preplaced civilian would go to p1. thought it fails becuase i think i shoudlnt of put "neutral players" and im not sure what i should put instead. This post was edited 2 times, last edit by MadZombie: Jun 26 2008, 9:25 pm.
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