Survival 101
Dec 20 2011, 2:32 pm
By: Rye123  

Dec 20 2011, 2:32 pm Rye123 Post #1



Hey I hav an idea that im currently working on...how about making a map where...

The individual units are 'ingredients' to make more 'ingredients' in order to create 'tools'
Some units are 'food', whereby you 'eat' them to replenish your hunger.


I know you don't understand, so here's an example
Terran Marine is 'Small Wood'
Player 1 will order the 'Small Wood' into a certain location, whereby another unit is inside. The two 'ingredients' can be 'crafted' into other ingredients or tools. The tools are like weps that can be armed.



If you still don't understand...i'm making a template.
The foraging system and the inventory systems are done. Still have yet to do food , HP, buildings, hunger, thirst and more...anyway, here's the template...

Attachments:
Survival 101.zip
Hits: 2 Size: 133.95kb

Post has been edited 3 time(s), last time on Dec 23 2011, 2:25 pm by Rye123.



None.

Dec 20 2011, 6:20 pm Roy Post #2

An artist's depiction of an Extended Unit Death

Quote from Rye123
I know you don't understand, so here's an example
No, I already understood at this point. It reminds me of mixing ingredients in Tux's http://www.staredit.net/topic/14598/ map. I wouldn't necessarily say the idea is new, just underused.

You should make the thread title something more appropriate so people know what the topic is about, such as "Mixing Ingredients System" or "Combining Items to Make New Items."




Dec 20 2011, 6:37 pm UnholyUrine Post #3



This reminds me of this Survival map that's pretty fun and was done a long long time ago...



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Dec 20 2011, 7:34 pm Azrael Post #4



This also reminds me of all the mass maps where you could combine your units in various ways, using different areas and/or quantities, to get better or more useful units, and I saw those maps within the first few years of StarCraft.

Also, 'eating units' to replenish your energy is an actual ability in-game :awesome: It's also been done in the form of potions and other consumables throughout various RPG maps.

I'd say there could definitely be a much more informative, and more accurate, title used.




Dec 21 2011, 1:27 am Rye123 Post #5



i tried to change the desc but they kept giving me errors saying that i wasnt logged in or i was ALREADY logged in...any help in that? This is the 11th time im trying to post...hope it works.



None.

Dec 21 2011, 11:53 am TiKels Post #6



I used to have the same problem on the blackberry. Not sure what the problem is, but evebtually it just fixed itself. What browser are you using?

Anyway, I saw a survival map that pretty much emulated pretty much what you're saying. If you want I can try and dig it up when I get home.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Dec 21 2011, 4:27 pm rayNimagi Post #7



So, a combination of McDonald's Defense and Minecraft?



Win by luck, lose by skill.

Dec 22 2011, 4:46 am Rye123 Post #8



Quote from TiKels
I used to have the same problem on the blackberry. Not sure what the problem is, but evebtually it just fixed itself. What browser are you using?

Anyway, I saw a survival map that pretty much emulated pretty much what you're saying. If you want I can try and dig it up when I get home.

i use chrome. but now im using internet explorer, and it works.



None.

Dec 23 2011, 2:26 pm Rye123 Post #9



How do i make a system whereby a certain variable will decrease every second? im making the hunger and thirst system...



None.

Dec 23 2011, 2:33 pm Biophysicist Post #10



Death counters. Each unit type in SC has one; they can be manipulated through Set Deaths, and read through the Deaths condition.

You'll probably want to use an extended editor like SCMDraft to unlock unused units for this. (There are many units that either are completely unused, or which aren't obviously units; SCMD and some other editors can place them and use their death counters. Most of them are only useful for their DCs, because most of them crash the game.)



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Dec 23 2011, 6:23 pm Tempz Post #11



seems like an interesting way to re-create a system similar to minecraft... very interesting.



None.

Dec 24 2011, 1:42 am Rye123 Post #12



Quote from Biophysicist
Death counters. Each unit type in SC has one; they can be manipulated through Set Deaths, and read through the Deaths condition.

You'll probably want to use an extended editor like SCMDraft to unlock unused units for this. (There are many units that either are completely unused, or which aren't obviously units; SCMD and some other editors can place them and use their death counters. Most of them are only useful for their DCs, because most of them crash the game.)
I use SCMDraft2, XtraEditor(hardly) and nothing else...is that okay?

Edit: i meant i wanted the current player to know exactly how many 'deaths' he has...

Post has been edited 1 time(s), last time on Dec 24 2011, 2:34 am by Roy. Reason: Try not to double-post



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Dec 24 2011, 5:37 pm UnholyUrine Post #13



SCMDraft 2 should be able to do everything.

Here's the oldwiki on Deathcounters: http://www.staredit.net/?p=oldwiki&s=20



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