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jjf28, O)FaRTy1billion[MM], Corbo, Dem0n, TF-

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Joined: Apr 2 2005, 10:06 pm
Last Active: Dec 6 2018, 4:08 am
Status: Offline
Display Name: Azrael

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Activity: 2231
Posts: 3406
Posts Per Day: 0.67
Topics: 21
Minerals: 1652

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[01:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[01:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
[01:08 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: No you don't. you can just change all the getters that give you a stringID instead
I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
[12:52 am]
O)FaRTy1billion[MM] -- 0 usually means no string or default string
[09:58 pm]
Ultraviolet -- :wob:
[09:51 pm]
Corbo -- hi
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