Staredit Network > Profile-Scene > rayNimagi > basic
Profile for rayNimagi
Options
Send me a Message
Find my Posts
Find my Topics
Send me Minerals

Last visitors
Moose, lil-Inferno, O)FaRTy1billion[MM], Dem0n, zsnakezz

Account Information
Joined: Mar 26 2009, 2:27 am
Last Active: Jan 2 2017, 6:28 pm
Status: Offline
Display Name: rayNimagi

Statistics
Activity: 2669
Posts: 1552
Posts Per Day: 0.4
Topics: 92
Minerals: 72

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


Signature
Win by luck, lose by skill.
[11:39 pm]
jjf28 -- you'd need a computer ofc, and the right base AI script
[11:38 pm]
jjf28 -- well hey, maybe you can use the gateway's warping effect, and replace it with a nexus
[11:37 pm]
jjf28 -- cut their power partway through
[11:37 pm]
jjf28 -- maybe power dependent buildings you could
[11:36 pm]
jjf28 -- you can certainly make the building and play the sound, I don't think you're going to reliably be able to farm partially warped buildings tho
[11:34 pm]
martosss -- I've seen some crazy effects with EUD though :) like ... fireworks .. or rotating dying units that create a storm-like effect
[11:32 pm]
martosss -- you can play any sound ... but i dont think you can do the nexus thing .. i'm not sure if you can achieve that
[11:26 pm]
sraw531 -- at worst I would like a system in which you could do cool cinematic effects - a landing sequence in which the buildings actually warp in instead of being created and playing the sound of them finishing
[11:24 pm]
sraw531 -- I want you to be able to make a base with a corsair as a probe, basically, but without modding or euds at all.
[11:23 pm]
sraw531 -- timers are not the issue. its the building itself.
Please log in to shout.


Members Online: Roy, uheqidi, jjf28, martosss, Hilleres90