Bumping for the love of god.
Try out some
Flotilla.
It's like a What the fuck version of a
space combat game with a turn based system. Link provides videos of gameplay AND a demo. Being indie the full game comes with a light price tag. But who really pays attention to price tags when the internet is so modest
http://www.indiegames.com/blog/2010/03/indie_game_pick_flotilla_blend.htmlMore reviews and pics and links and vids and whatever else you would need to check the game out.
http://www.giantbomb.com/flotilla/61-29932/Next game on the list is
Outcast. Released in 1999 it was pretty much top of the line when it came out.
In 2007 the U.S. government successfully sends a probe to an alien world in a parallel universe. The probe starts transmitting video images of the world back to Earth. Then, just minutes into the mission, an alien life form discovers the probe and damages it, causing an unforeseen backlash of energy to create a black hole threatening Earth. Cutter Slade, a former U.S. Navy SEAL, is given the job of escorting three scientists (William Kauffmann, Anthony Xue and Marion Wolfe) on a mission to this alien world to recover the probe and close the black hole.
Arriving in this alien world, Cutter is separated from the other scientists and is hailed by the natives as their messiah, the Ulukai.
Other visual effects include bloom and lens flares[2], falling snow, fire, and other glowing particles[3]. All of these taken together would have crippled even the most advanced graphics card at the time of release.[citation needed] As a result, the graphics were considered beautiful and well ahead of their time upon Outcast's release.
The disadvantage of this type of CPU-intensive software-rendering was that Outcast required an extremely powerful CPU (nothing but the most powerful Intel Pentium III processors of the time, in the 500-600 MHz range) and massive amounts of RAM (128 megabytes were recommended) to run at full speed and maximum resolution (512x384). However, these considerations can now be safely ignored, as even low-budget PCs of today significantly surpass those requirements, some even needing slowdown applications to prevent glitches on too fast processors.
Didn't sell well because it could only be run with computers that where really high end at the time, now it could probably be run on a basic laptop. But hey man it's an Action Adventure game, who doesn't love one of those?
http://www.gamespot.com/pc/adventure/outcast/review.htmlI don't really know much on this next game but it's called "
Sleep is Death" and as you can tell by it's site
http://www.sleepisdeath.net/... People seem to "OMG THIS WAS LIFE CHANGING D': " all over the place but then again who wouldn't put comments like that on their page to boost their game. Your going to have to research this game on your own as I have no clue how the game works or what it's about but it seemed note worthy.
Oh and
SPELUNKY FUCK YEA.
http://en.wikipedia.org/wiki/SpelunkyOne more thing i wanted to add to this thread although I think i'd be the only one who would even care for the genre is "Art games". Games that are usually only 50% "game" and 50% " deep Inspiration"
For example:
http://www.flashninjaclan.com/zzz4648_Air_Pressure.phpDoesn't really have much of a point but in some cases or depending on your situation it might leave you thinking.
Note: To get the full effect out of Air pressure Download the song "Endless Skies" by VNV Nation and playing it while you play this game. I accidentally had this song playing while i was playing and I thought it was part of the soundtrack or something. It really adds to it so much. Without it the games pretty meh and loses the atmosphere it had while the song played.
Anyways I like these kinds of games (if that lol) and if theirs anyone who shares the same taste who knows some good ones please link em.
None.