Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Frequently Asked Questions and Answers
Frequently Asked Questions and Answers
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Jun 29 2009, 7:38 am
By: Vrael  

Jun 29 2009, 7:38 am Vrael Post #1



UMS Assistance FAQ Topic:

This information is intended to reduce the number of easily answerable questions posted in the
Use Map Settings Mapmaking Assistance topic. It contains a variety of miscellaneous information
about a multitude of mapmaking topics for easy reference.
(Personally I think the wiki is easy reference, but apparently some people don't know about them.)

If you think you have a good idea to submit to this thread, PM an UMS Assistance mod or GM.

If you believe any of the information in this reference material is false, PM UMS Mapping Assistance moderation.
(I'm human, I could make some errors.)

Links to:
SEN reference: http://www.staredit.net/wiki/index.php?title=Category:Reference SEN tutorial: http://www.staredit.net/wiki/index.php?title=Category:Tutorials
If you're just getting started with mapmaking: http://www.staredit.net/wiki/index.php?title=Category:Mapmaking_Tips

MAP LIMITS



LOCATIONS, ELEVATIONS AND INVERTED LOCATIONS



WAITS, WAIT BLOCKS, AND HYPER TRIGGERS



DEATH COUNTERS



SWITCHES



BURROWING, BURROW DETECTION AND UPGRADES



MAP LAG



AI SCRIPTS & ORDER ACTION



PLAYERS 9, 10, 11, and 12



TURNING ON/OFF VISION



SCARABS AND ANYTHING RELATED



EXPERIENCE AND MONEY SYSTEMS


Post has been edited 22 time(s), last time on Apr 9 2017, 9:06 am by NudeRaider. Reason: updating links



None.

Aug 16 2009, 7:31 am Vrael Post #2



TRIGGERS, FORCE TRIGGERS, TRIGGER ORDER, TRIGGER BASICS


TEXT TRIGGERS



BEACON CLOAKING, BUNKER CLOAKING, AND CLOAKING OTHER UNITS



CREATE UNITS WITH PROPERTIES



MAP REVEALERS



MUSIC, WAVS



FORCING COMPUTERS TO USE SPECIAL ABILITIES LIKE RECALL



MOBILE GRIDS


Post has been edited 6 time(s), last time on Apr 9 2017, 9:17 am by NudeRaider.



None.

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[12:44 am]
Oh_Man -- An SD thread on AI? omg YES inject that shit directly into my veins
[12:20 am]
*Symmetry toots*
[06:55 pm]
Moose -- Ya, might as well condense to one forum LMAO
[06:21 pm]
Symmetry -- I mean let's be real he could've posted it in Introductions and it wouldn't have mattered
[06:03 pm]
Moose -- in Serious Discussion, a bold move
[05:46 pm]
Zoan -- Oh_Man
Oh_Man shouted: Zoan missing the point entirely - we will be able to PLAY any map we want. the fact we didnt create it doesnt matter just like the fact u didnt create [insert thing here u watch/play] right now doesnt matter, only quality of the final product matters
https://staredit.net/topic/18924/unread/#special I made a thread for it
[04:19 pm]
Zoan -- Oh_Man
Oh_Man shouted: Zoan missing the point entirely - we will be able to PLAY any map we want. the fact we didnt create it doesnt matter just like the fact u didnt create [insert thing here u watch/play] right now doesnt matter, only quality of the final product matters
Oh I was just memeing. I should make a post about how I view AI creations in terms of artistic value - talking about 'value is in final product' vs 'value is in the journey / everything surrounding the final product' in all types of media, like art and entertainment and even SC maps, etc. I have a lot of thoughts on it all
[2026-9-07. : 9:40 am]
Oh_Man -- Zoan missing the point entirely - we will be able to PLAY any map we want. the fact we didnt create it doesnt matter just like the fact u didnt create [insert thing here u watch/play] right now doesnt matter, only quality of the final product matters
[2026-9-07. : 8:15 am]
NudeRaider -- Moose
Moose shouted: If it were because I'm just actually crazy does that make it better or worse?
Personally I prefer crazy Moose over sad Moose.
[2026-9-07. : 2:41 am]
Symmetry -- HI
Please log in to shout.


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