Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Map Making Resources
Map Making Resources
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Jul 20 2009, 6:45 pm
By: Kaias  

Jul 20 2009, 6:45 pm Kaias Post #1



Map Making Resources

Information / Where to find answers
SEN Wiki
SEN Tutorials
FAQ
Maplantis Reference offline
Maplantis Tutorials offline
Doodle's Tutorial Collection offline
Forum search function

Map Utilities
Scmdraft 2 (recommended Map editor)
Other ulilities

Where to find files and maps
SEN Database
SC1 Map Showcase
Nibbits Database
Maplantis Static Database offline
File Request Thread
Starcraft Campaign Scenarios
Farty's Campaign Scenario Extractor

EUD links
Bunch of links for beginners
The complete Guide to EUDs
The Understanding of "EUD"
Wiki entry offline
Tutorial for text detection offline
StarCraft memory map
Using Artmoney to find the memory address of a unit's HP
EUD Database
List of Actions that Desync (when executed due to local EUDs being read)
Allowing Starforge to use EUDs file got deleted apparently - use this description
http://www.staredit.net/topic/8600/
Detecting Keys Pressed
Extended Player Colors, Player Names, and more
Video Tutorial


Post has been edited 17 time(s), last time on Feb 28 2019, 10:29 pm by Roy.



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[02:58 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Moose Naw - if that is an option, it should be a global option
agreed
[02:58 pm]
Pr0nogo -- no problem
[11:47 am]
rnDPrc -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
Thank you :)
[11:28 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
SC:R still ships with all the old MPQs
[11:26 am]
Suicidal Insanity -- Otherwise it clutters up the UI and you have inconsistent names from location to location
[11:26 am]
Suicidal Insanity -- Moose
Moose shouted: Basically, anywhere that supports custom unit names should have an option to use the originals imo
Naw - if that is an option, it should be a global option
[11:10 am]
Pr0nogo -- though idk if you can extract them from scr anymore since casc took effect, so you can download them here
[11:08 am]
Pr0nogo -- rnDPrc
rnDPrc shouted: Where can I learn more about the default AI Scripts behavior? I'm having some problems here
extract the scripts using pympq and open them in pyai (using the python modding suite) and use nekron's guide as a reference
[10:57 am]
NudeRaider -- http://www.staredit.net/372001/ thou shalt not judge
[10:18 am]
rnDPrc -- I mean the Run AI Script trigger choices
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