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Why does it crash?, Help with crashes! Read first!

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Creator: Heinermann
Time: Sep 20 2009, 12:25 am

Post #101     Heinermann Dec 3 2011, 4:11 pm

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Yeah delaying it will probably cause the same issue.
What triggers are you using for this? It may be possible that the Ursadon's animation is left running too long sometimes or facing a certain direction.

Assuming Starcraft uses 16 directional GRP frames (2 frames each facing), *2 for image mirroring, then
For the number of directional values per facing (in direction randomization): 256/32 = 8
For the percentage of the chance the unit's frame is one specific directional frame: (8/256)*100 = 3.125%

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Post #102     Lanthanide Dec 3 2011, 7:56 pm

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That might be it, then.

The triggers are essentially:
- Create ursadon and disable it
- Next trigger cycle: Re-enable it and order to move to clear the crashy frame
- Next trigger cycle: Move to my storage location of pre-cloaked ursadons for later use

So I guess very occasionally it's simply created with the wrong frame. It'll be quite trivial to add an action to order it to move in a certain direction before disabling it. Since I gather there are 8 frames for any direction, the trick is going to be working out which direction has 8 safe frames. But probably if there is only 1 crashing frame, my chances of choosing that crashing direction will be quite low.

O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt.
Azrael.Wrath -- ...
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Post #103     alaska Jan 4 2012, 7:43 pm

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Ok my version of starcraft is old, 1.04. I made a map, where I used pale green as a player color, and pisonic storm sprites for special effects, my map crashed when I tried to play it. I removed the sprite and changed the color. Was it the sprite or the color causeing the crash? Is this because of this older version of sc?
I use stardraft 2.0. Is like the sprites to be in the map...Idk if anyone else has had this issue.

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Post #104     Heinermann Jan 4 2012, 8:09 pm

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Firstly, pale green is not a colour. There is only green(p9) and teal(p3). I would strongly encourage that you use standard colours to ensure the map remains bug-free (flag portrait crash for example), and consistent (may be a different colour on different systems/versions).
I would say it is the sprite that causes the crash, but not 100% sure.

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Post #105     Pr0nogo Jan 4 2012, 8:09 pm

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Nobody has likely had that issue because nobody plays on 1.04. You should upgrade to 1.16.1, or at the very least, 1.15.1b (or whatever that version was called), and see if it still crashes.

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Post #106     NudeRaider Jan 5 2012, 12:46 pm

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Psi storm sprites crash the map. As do most animated weapon or spell sprites. ScmDraft allows you a lot of things that crash StarCraft so you gotta know what you're doing if you're using more than Staredit would allow.
We offer a ton of information about what's possible and what isn't so I recommend you browse our forums a bit.

A good place to start would be here.
Specific information about your problem can be found here.

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Devilesk: "AND OUT OF THE GOODNESS OF MY HEART [...]" - wait what??
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Post #107     alaska Jan 6 2012, 12:32 am

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I installed the newest patch. Helped when testing a few functions. I removed the sprite everythings fine. Question answerd.

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Post #108     yoonkwun Jan 6 2012, 9:37 pm

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Emulating SC with Wine on a GNU/Linux Guest OS within a VM under Mac OS X.

It works fine until I try to connect to battle.net, when it crashes immediately after displaying "Connecting to Battle.Net..."

+
Wine Output


+
.ERR



Could you tell me generally what it's trying to do before it crashes?

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Post #109     durka_jihad Feb 19 2012, 8:47 pm

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da fuq

Code

TIME: 02/19/12 13:20:00.190
INFO:

Exception code: C0000005 ACCESS_VIOLATION
Fault address:     0404B827 00:00000000 *unknown*

Registers:
EAX:F327F09F
EBX:043E3860
ECX:000000A4
EDX:043E3865
ESI:F327F0A4
EDI:00000006
CS:EIP:001B:0404B827
SS:ESP:0023:0013FDA4 EBP:0013FDB8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210296
Call stack:
Address  Frame    Logical addr  Module
0404B827 0013FDB8 0000:00000000 *unknown*
0404B8CE 0013FDFC 0000:00000000 *unknown*
00486FBA 0013FE24 0001:00085FBA C:\Program Files\Starcraft\StarCraft.exe
004D96D1 0013FE48 0001:000D86D1 C:\Program Files\Starcraft\StarCraft.exe
004D9908 0013FE5C 0001:000D8908 C:\Program Files\Starcraft\StarCraft.exe
004D9A6F 0013FE6C 0001:000D8A6F C:\Program Files\Starcraft\StarCraft.exe
004E07FA 0013FE8C 0001:000DF7FA C:\Program Files\Starcraft\StarCraft.exe
004E0B20 0013FE98 0001:000DFB20 C:\Program Files\Starcraft\StarCraft.exe
00404DA5 0013FFC0 0001:00003DA5 C:\Program Files\Starcraft\StarCraft.exe
7C816D4F 0013FFF0 0001:00015D4F C:\WINDOWS\system32\kernel32.dll

Stack bytes:
0x0013fda4: 07 00 00 00  60 38 3e 04  60 38 3e 04  65 38 3e 04  ....`8>.`8>.e8>.
0x0013fdb4: 06 00 00 00  fc fd 13 00  ce b8 04 04  e6 01 00 00  ................
0x0013fdc4: 07 00 00 00  60 38 3e 04  fc fd 13 00  e4 fd 13 00  ....`8>.........
0x0013fdd4: 60 38 3e 04  03 00 00 00  01 08 00 00  70 00 6a 04  `8>.........p.j.
0x0013fde4: 90 6d 48 00  03 00 00 00  01 00 00 00  00 00 00 00  .mH.............
0x0013fdf4: 19 00 00 00  07 00 00 00  24 fe 13 00  ba 6f 48 00  ........$....oH.
0x0013fe04: e6 01 00 00  00 00 00 00  40 01 00 00  00 00 00 00  ........@.......
0x0013fe14: c2 70 48 00  f0 00 00 00  80 95 4d 00  30 fe 13 00  .pH.......M.0...
0x0013fe24: 48 fe 13 00  d1 96 4d 00  00 00 00 00  00 00 00 00  H.....M.........
0x0013fe34: f0 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013fe44: b1 7e b1 03  5c fe 13 00  08 99 4d 00  e1 76 b1 03  .~..\.....M..v..
0x0013fe54: 6c fe 13 01  00 00 00 00  6c fe 13 00  6f 9a 4d 00  l.......l...o.M.
0x0013fe64: 0a 00 00 00  01 00 00 00  8c fe 13 00  fa 07 4e 00  ..............N.
0x0013fe74: 04 00 00 00  ac 09 4e 00  29 b5 80 7c  00 00 40 00  ......N.)..|..@.
0x0013fe84: 00 e0 fd 7f  7c 00 43 01  98 fe 13 00  20 0b 4e 00  ....|.C..... .N.
0x0013fe94: 00 00 00 00  c0 ff 13 00  a5 4d 40 00  00 00 40 00  .........M@...@.
0x0013fea4: 00 00 00 00  a2 23 26 00  0a 00 00 00  94 00 00 00  .....#&.........
0x0013feb4: 05 00 00 00  01 00 00 00  28 0a 00 00  02 00 00 00  ........(.......
0x0013fec4: 53 65 72 76  69 63 65 20  50 61 63 6b  20 32 00 7c  Service Pack 2.|
0x0013fed4: f0 fe 13 00  e8 1a 80 7c  ff ff ff ff  00 00 15 00  .......|........
0x0013fee4: 00 10 00 00  40 00 00 00  08 ff 13 00  69 01 15 00  ....@.......i...
0x0013fef4: 6d 03 15 00  94 01 15 00  04 00 00 00  40 00 00 00  m...........@...
0x0013ff04: 08 ff 13 00  40 00 00 00  2c 00 00 15  88 6a 05 15  ....@...,....j..
0x0013ff14: 69 01 15 00  2c ff 13 00  00 00 00 15  65 72 05 15  i...,.......er..
0x0013ff24: 94 01 15 00  3a 03 15 00  8a 02 15 00  68 ff 13 00  ....:.......h...
0x0013ff34: a1 04 15 00  89 04 15 00  14 a5 18 00  39 4c 40 00  ............9L@.
0x0013ff44: 14 a5 18 00  cb 0a e8 77  00 e0 fd 7f  44 00 00 00  .......w....D...
0x0013ff54: 60 44 26 00  c0 44 26 00  28 44 26 00  00 00 00 00  `D&..D&.(D&.....
0x0013ff64: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff74: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff84: 00 00 00 00  ff ff ff ff  ff ff ff ff  ff ff ff ff  ................
0x0013ff94: 02 02 00 00  00 00 00 00  05 00 00 c0  a2 23 26 00  .............#&.
0x0013ffa4: 00 00 00 00  b0 fe 13 00  c8 f9 13 00  e0 ff 13 00  ................
0x0013ffb4: 7c 5d 40 00  f0 e5 4f 00  00 00 00 00  f0 ff 13 00  |]@...O.........
0x0013ffc4: 4f 6d 81 7c  14 a5 18 00  cb 0a e8 77  00 e0 fd 7f  Om.|.......w....
0x0013ffd4: ed a6 54 80  c8 ff 13 00  d8 27 7b 84  ff ff ff ff  ..T......'{.....
0x0013ffe4: f3 99 83 7c  58 6d 81 7c  00 00 00 00  00 00 00 00  ...|Xm.|........
0x0013fff4: 00 00 00 00  21 4c 40 00  00 00 00 00  41 63 74 78  ....!L@.....Actx
0x00140004: 20 00 00 00  01 00 00 00  98 24 00 00  c4 00 00 00   ........$......
0x00140014: 00 00 00 00  20 00 00 00  00 00 00 00  14 00 00 00  .... ...........
0x00140024: 01 00 00 00  06 00 00 00  34 00 00 00  14 01 00 00  ........4.......
0x00140034: 01 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x00140044: 00 00 00 00  00 00 00 00  02 00 00 00  00 00 00 00  ................
0x00140054: 00 00 00 00  00 00 00 00  14 02 00 00  9c 01 00 00  ................
0x00140064: 00 00 00 00  5b 49 59 2d  b0 03 00 00  32 00 00 00  ....[IY-....2...
0x00140074: e4 03 00 00  d2 02 00 00  00 00 00 00  e4 02 02 83  ................
0x00140084: b8 06 00 00  46 00 00 00  00 07 00 00  ea 02 00 00  ....F...........
0x00140094: 00 00 00 00  d2 d5 8c d1  ec 09 00 00  46 00 00 00  ............F...

Code bytes:
0x0404b827: 8a 0c 1e 80  f9 09 8d 04  1e 75 0c 0f  b6 4c 33 01  .........u...L3.

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Post #110     Heinermann Feb 20 2012, 2:29 pm

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Quote from yoonkwun
Emulating SC with Wine on a GNU/Linux Guest OS within a VM under Mac OS X.

It works fine until I try to connect to battle.net, when it crashes immediately after displaying "Connecting to Battle.Net..."

+
Wine Output


+
.ERR



Could you tell me generally what it's trying to do before it crashes?
It's crashing in a Storm function called SBltRop3, I am not sure what the error is, but try testing it with DEP disabled.


Quote from durka_jihad
da fuq

Code

TIME: 02/19/12 13:20:00.190
INFO:

Exception code: C0000005 ACCESS_VIOLATION
Fault address:     0404B827 00:00000000 *unknown*

Registers:
EAX:F327F09F
EBX:043E3860
ECX:000000A4
EDX:043E3865
ESI:F327F0A4
EDI:00000006
CS:EIP:001B:0404B827
SS:ESP:0023:0013FDA4 EBP:0013FDB8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210296
Call stack:
Address  Frame    Logical addr  Module
0404B827 0013FDB8 0000:00000000 *unknown*
0404B8CE 0013FDFC 0000:00000000 *unknown*
00486FBA 0013FE24 0001:00085FBA C:\Program Files\Starcraft\StarCraft.exe
004D96D1 0013FE48 0001:000D86D1 C:\Program Files\Starcraft\StarCraft.exe
004D9908 0013FE5C 0001:000D8908 C:\Program Files\Starcraft\StarCraft.exe
004D9A6F 0013FE6C 0001:000D8A6F C:\Program Files\Starcraft\StarCraft.exe
004E07FA 0013FE8C 0001:000DF7FA C:\Program Files\Starcraft\StarCraft.exe
004E0B20 0013FE98 0001:000DFB20 C:\Program Files\Starcraft\StarCraft.exe
00404DA5 0013FFC0 0001:00003DA5 C:\Program Files\Starcraft\StarCraft.exe
7C816D4F 0013FFF0 0001:00015D4F C:\WINDOWS\system32\kernel32.dll

Stack bytes:
0x0013fda4: 07 00 00 00  60 38 3e 04  60 38 3e 04  65 38 3e 04  ....`8>.`8>.e8>.
0x0013fdb4: 06 00 00 00  fc fd 13 00  ce b8 04 04  e6 01 00 00  ................
0x0013fdc4: 07 00 00 00  60 38 3e 04  fc fd 13 00  e4 fd 13 00  ....`8>.........
0x0013fdd4: 60 38 3e 04  03 00 00 00  01 08 00 00  70 00 6a 04  `8>.........p.j.
0x0013fde4: 90 6d 48 00  03 00 00 00  01 00 00 00  00 00 00 00  .mH.............
0x0013fdf4: 19 00 00 00  07 00 00 00  24 fe 13 00  ba 6f 48 00  ........$....oH.
0x0013fe04: e6 01 00 00  00 00 00 00  40 01 00 00  00 00 00 00  ........@.......
0x0013fe14: c2 70 48 00  f0 00 00 00  80 95 4d 00  30 fe 13 00  .pH.......M.0...
0x0013fe24: 48 fe 13 00  d1 96 4d 00  00 00 00 00  00 00 00 00  H.....M.........
0x0013fe34: f0 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013fe44: b1 7e b1 03  5c fe 13 00  08 99 4d 00  e1 76 b1 03  .~..\.....M..v..
0x0013fe54: 6c fe 13 01  00 00 00 00  6c fe 13 00  6f 9a 4d 00  l.......l...o.M.
0x0013fe64: 0a 00 00 00  01 00 00 00  8c fe 13 00  fa 07 4e 00  ..............N.
0x0013fe74: 04 00 00 00  ac 09 4e 00  29 b5 80 7c  00 00 40 00  ......N.)..|..@.
0x0013fe84: 00 e0 fd 7f  7c 00 43 01  98 fe 13 00  20 0b 4e 00  ....|.C..... .N.
0x0013fe94: 00 00 00 00  c0 ff 13 00  a5 4d 40 00  00 00 40 00  .........M@...@.
0x0013fea4: 00 00 00 00  a2 23 26 00  0a 00 00 00  94 00 00 00  .....#&.........
0x0013feb4: 05 00 00 00  01 00 00 00  28 0a 00 00  02 00 00 00  ........(.......
0x0013fec4: 53 65 72 76  69 63 65 20  50 61 63 6b  20 32 00 7c  Service Pack 2.|
0x0013fed4: f0 fe 13 00  e8 1a 80 7c  ff ff ff ff  00 00 15 00  .......|........
0x0013fee4: 00 10 00 00  40 00 00 00  08 ff 13 00  69 01 15 00  ....@.......i...
0x0013fef4: 6d 03 15 00  94 01 15 00  04 00 00 00  40 00 00 00  m...........@...
0x0013ff04: 08 ff 13 00  40 00 00 00  2c 00 00 15  88 6a 05 15  ....@...,....j..
0x0013ff14: 69 01 15 00  2c ff 13 00  00 00 00 15  65 72 05 15  i...,.......er..
0x0013ff24: 94 01 15 00  3a 03 15 00  8a 02 15 00  68 ff 13 00  ....:.......h...
0x0013ff34: a1 04 15 00  89 04 15 00  14 a5 18 00  39 4c 40 00  ............9L@.
0x0013ff44: 14 a5 18 00  cb 0a e8 77  00 e0 fd 7f  44 00 00 00  .......w....D...
0x0013ff54: 60 44 26 00  c0 44 26 00  28 44 26 00  00 00 00 00  `D&..D&.(D&.....
0x0013ff64: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff74: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff84: 00 00 00 00  ff ff ff ff  ff ff ff ff  ff ff ff ff  ................
0x0013ff94: 02 02 00 00  00 00 00 00  05 00 00 c0  a2 23 26 00  .............#&.
0x0013ffa4: 00 00 00 00  b0 fe 13 00  c8 f9 13 00  e0 ff 13 00  ................
0x0013ffb4: 7c 5d 40 00  f0 e5 4f 00  00 00 00 00  f0 ff 13 00  |]@...O.........
0x0013ffc4: 4f 6d 81 7c  14 a5 18 00  cb 0a e8 77  00 e0 fd 7f  Om.|.......w....
0x0013ffd4: ed a6 54 80  c8 ff 13 00  d8 27 7b 84  ff ff ff ff  ..T......'{.....
0x0013ffe4: f3 99 83 7c  58 6d 81 7c  00 00 00 00  00 00 00 00  ...|Xm.|........
0x0013fff4: 00 00 00 00  21 4c 40 00  00 00 00 00  41 63 74 78  ....!L@.....Actx
0x00140004: 20 00 00 00  01 00 00 00  98 24 00 00  c4 00 00 00   ........$......
0x00140014: 00 00 00 00  20 00 00 00  00 00 00 00  14 00 00 00  .... ...........
0x00140024: 01 00 00 00  06 00 00 00  34 00 00 00  14 01 00 00  ........4.......
0x00140034: 01 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x00140044: 00 00 00 00  00 00 00 00  02 00 00 00  00 00 00 00  ................
0x00140054: 00 00 00 00  00 00 00 00  14 02 00 00  9c 01 00 00  ................
0x00140064: 00 00 00 00  5b 49 59 2d  b0 03 00 00  32 00 00 00  ....[IY-....2...
0x00140074: e4 03 00 00  d2 02 00 00  00 00 00 00  e4 02 02 83  ................
0x00140084: b8 06 00 00  46 00 00 00  00 07 00 00  ea 02 00 00  ....F...........
0x00140094: 00 00 00 00  d2 d5 8c d1  ec 09 00 00  46 00 00 00  ............F...

Code bytes:
0x0404b827: 8a 0c 1e 80  f9 09 8d 04  1e 75 0c 0f  b6 4c 33 01  .........u...L3.
Looks like an invalid command. Not sure what was going on here. Were you using a hack (A hack includes ChaosLauncher, Firegraft, and other hacks)?
Possibly something about saving an invalid replay action sent by Player 4 (Storm).

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Post #111     durka_jihad Feb 20 2012, 2:59 pm

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Oh I'm always using chaos launcher... I don't remember what I did though... =\


edit: just got this error, basically same scenario, 30 seconds in and i randomly crash...:

Code

TIME: 02/25/12 20:50:03.359
INFO:

Exception code: C0000005 ACCESS_VIOLATION
Fault address:     004A46EF 01:000A36EF C:\Program Files\Starcraft\StarCraft.exe

Registers:
EAX:0000000A
EBX:00000000
ECX:0000000A
EDX:00000000
ESI:005B1768
EDI:00000000
CS:EIP:001B:004A46EF
SS:ESP:0023:0013FDB0 EBP:0013FDC0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210283
Call stack:
Address  Frame    Logical addr  Module
004A46EF 0013FDC0 0001:000A36EF C:\Program Files\Starcraft\StarCraft.exe
004A4B0D 0013FDD8 0001:000A3B0D C:\Program Files\Starcraft\StarCraft.exe
004A4E19 0013FE08 0001:000A3E19 C:\Program Files\Starcraft\StarCraft.exe
004D1D23 0013FE44 0001:000D0D23 C:\Program Files\Starcraft\StarCraft.exe
004D9883 0013FE5C 0001:000D8883 C:\Program Files\Starcraft\StarCraft.exe
004D9A6F 0013FE6C 0001:000D8A6F C:\Program Files\Starcraft\StarCraft.exe
004E07FA 0013FE8C 0001:000DF7FA C:\Program Files\Starcraft\StarCraft.exe
004E0B20 0013FE98 0001:000DFB20 C:\Program Files\Starcraft\StarCraft.exe
00404DA5 0013FFC0 0001:00003DA5 C:\Program Files\Starcraft\StarCraft.exe
7C816D4F 0013FFF0 0001:00015D4F C:\WINDOWS\system32\kernel32.dll

Stack bytes:
0x0013fdb0: 00 00 00 00  00 00 00 00  0b 00 00 00  0b 00 00 33  ...............3
0x0013fdc0: d8 fd 13 00  0d 4b 4a 00  d0 07 00 00  10 03 9b 04  .....KJ.........
0x0013fdd0: 20 02 9b 04  00 00 00 00  08 fe 13 00  19 4e 4a 00   ............NJ.
0x0013fde0: 2d 5e 41 00  02 00 00 00  f0 00 00 00  00 00 00 00  -^A.............
0x0013fdf0: 51 24 80 7c  01 00 00 00  03 00 6a 01  c0 01 13 00  Q$.|......j.....
0x0013fe00: 44 fe 13 00  eb ad 34 24  44 fe 13 00  23 1d 4d 00  D.....4$D...#.M.
0x0013fe10: 40 01 00 00  20 01 41 fd  00 02 00 00  00 00 00 00  @... .A.........
0x0013fe20: 6a 01 c0 01  dc ad 34 24  e5 03 00 00  a1 02 00 00  j.....4$........
0x0013fe30: e7 00 00 00  c3 01 78 01  a9 01 00 00  79 cc 48 00  ......x.....y.H.
0x0013fe40: 40 01 00 00  5c fe 13 00  83 98 4d 00  03 00 00 00  @...\.....M.....
0x0013fe50: dc ad 34 24  6c fe 13 00  00 00 00 00  6c fe 13 00  ..4$l.......l...
0x0013fe60: 6f 9a 4d 00  0a 00 00 00  01 00 00 00  8c fe 13 00  o.M.............
0x0013fe70: fa 07 4e 00  04 00 00 00  ac 09 4e 00  29 b5 80 7c  ..N.......N.)..|
0x0013fe80: 00 00 40 00  00 90 fd 7f  7c 00 43 01  98 fe 13 00  ..@.....|.C.....
0x0013fe90: 20 0b 4e 00  00 00 00 00  c0 ff 13 00  a5 4d 40 00   .N..........M@.
0x0013fea0: 00 00 40 00  00 00 00 00  a2 23 26 00  0a 00 00 00  ..@......#&.....
0x0013feb0: 94 00 00 00  05 00 00 00  01 00 00 00  28 0a 00 00  ............(...
0x0013fec0: 02 00 00 00  53 65 72 76  69 63 65 20  50 61 63 6b  ....Service Pack
0x0013fed0: 20 32 00 7c  f0 fe 13 00  e8 1a 80 7c  ff ff ff ff   2.|.......|....
0x0013fee0: 00 00 15 00  00 10 00 00  40 00 00 00  08 ff 13 00  ........@.......
0x0013fef0: 69 01 15 00  6d 03 15 00  94 01 15 00  04 00 00 00  i...m...........
0x0013ff00: 40 00 00 00  08 ff 13 00  40 00 00 00  2c 00 00 15  @.......@...,...
0x0013ff10: 88 6a 05 15  69 01 15 00  2c ff 13 00  00 00 00 15  .j..i...,.......
0x0013ff20: 65 72 05 15  94 01 15 00  3a 03 15 00  8a 02 15 00  er......:.......
0x0013ff30: 68 ff 13 00  a1 04 15 00  89 04 15 00  14 a5 18 00  h...............
0x0013ff40: 39 4c 40 00  14 a5 18 00  cb 0a e8 77  00 90 fd 7f  9L@........w....
0x0013ff50: 44 00 00 00  60 44 26 00  c0 44 26 00  28 44 26 00  D...`D&..D&.(D&.
0x0013ff60: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff70: 00 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00  ................
0x0013ff80: 00 00 00 00  00 00 00 00  ff ff ff ff  ff ff ff ff  ................
0x0013ff90: ff ff ff ff  02 02 00 00  00 00 00 00  05 00 00 c0  ................
0x0013ffa0: a2 23 26 00  00 00 00 00  b0 fe 13 00  d4 f9 13 00  .#&.............
0x0013ffb0: e0 ff 13 00  7c 5d 40 00  f0 e5 4f 00  00 00 00 00  ....|]@...O.....
0x0013ffc0: f0 ff 13 00  4f 6d 81 7c  14 a5 18 00  cb 0a e8 77  ....Om.|.......w
0x0013ffd0: 00 90 fd 7f  ed a6 54 80  c8 ff 13 00  20 60 d6 83  ......T..... `..
0x0013ffe0: ff ff ff ff  f3 99 83 7c  58 6d 81 7c  00 00 00 00  .......|Xm.|....
0x0013fff0: 00 00 00 00  00 00 00 00  21 4c 40 00  00 00 00 00  ........!L@.....
0x00140000: 41 63 74 78  20 00 00 00  01 00 00 00  98 24 00 00  Actx ........$..
0x00140010: c4 00 00 00  00 00 00 00  20 00 00 00  00 00 00 00  ........ .......
0x00140020: 14 00 00 00  01 00 00 00  06 00 00 00  34 00 00 00  ............4...
0x00140030: 14 01 00 00  01 00 00 00  00 00 00 00  00 00 00 00  ................
0x00140040: 00 00 00 00  00 00 00 00  00 00 00 00  02 00 00 00  ................
0x00140050: 00 00 00 00  00 00 00 00  00 00 00 00  14 02 00 00  ................
0x00140060: 9c 01 00 00  00 00 00 00  5b 49 59 2d  b0 03 00 00  ........[IY-....
0x00140070: 32 00 00 00  e4 03 00 00  d2 02 00 00  00 00 00 00  2...............
0x00140080: e4 02 02 83  b8 06 00 00  46 00 00 00  00 07 00 00  ........F.......
0x00140090: ea 02 00 00  00 00 00 00  d2 d5 8c d1  ec 09 00 00  ................
0x001400a0: 46 00 00 00  34 0a 00 00  ea 02 00 00  00 00 00 00  F...4...........

Code bytes:
0x004a46ef: 0f b6 42 0c  8b 96 dc 00  00 00 f6 c6  03 74 06 23  ..B..........t.#
This post was edited 1 time, last edit by durka_jihad: Feb 26 2012, 1:52 am.

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Post #112     a_donut Mar 27 2012, 12:37 pm

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Hey all! Any help would be greatly appreciated! I am using StarForge as an editor on Windows 7. I am well underway on creating a Settlers of Catan map and I can't even test it. When I start the map in Starcraft to test it I get this error and Starcraft crashes. I have heard good and bad about Starforge and am considering using another editor, but I don't want to lose the work I have done.
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This post was edited 1 time, last edit by NudeRaider: May 2 2012, 10:26 am.  Reason given: preventing texwalls

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Post #113     rockz Mar 27 2012, 1:43 pm

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Quote
0x004E60CB
Caused by: Building fire/blood overlay graphic when building HP is 0.
Crashes when: Divided by 0.
Fix: Create a case for when the denominator value is 0.
Is it so hard to look this stuff up? A building you're using has 0 somewhere in a denominator.

This is a great wallpaper to use if you want to go into an epileptic fit every time you sit down in front of your laptop, which I guess is a better option than watching Naruto.
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Post #114     virucizer May 1 2012, 9:49 pm

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Quote from Heinermann
Quote from foxcop
Brood War: Window Application Error
The instruction at 0x00432330 referenced memory at 0x00025036. The memory could not be read.
Click on OK to terminate the program.

This happen every time using Protoss Dark Archon to capture Terran SCV. It does not happen immediately but after some then the error occur. I am playing melee.



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PROGRAM VERSION: 1.16.1.1
COMPUTER NAME: LAWRENCE-LAPTOP
USER NAME: Lawrence
TIME: 08/24/11 09:33:27.566
INFO:

Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00432330 01:00031330 D:\Starcraft1\StarCraft.exe

Code bytes:
0x00432330: 8a 4a 1c 84 c9 74 22 0f b6 c9 85 c9 74 17 81 f9 .J...t".....t...
This is an AI issue. Something about a NULL AI town pointer.
The trigger is the wait_build opcode as the AIScript thread is being executed.
I get the exact same error address (00432330) with the exact same code bytes. My circumstances are the same -- Protoss Dark Archon has captured a terran SCV some time ago, and player has started to create terran buildings. If I load a particular save game, this crash will occur every time at a fixed amount of time after the save, if no actions are taken by the player. In some rare cases, moving a few units will prevent the crash, but it will crash under a different code (0x004344B4) a very short time later.

I believe that I am at or very near the map max number of units. It is a 7v1 use map settings game with 50k resources where player is protoss vs 4 zerg and 3 terran. All computer players are triggered to play their proper race (expansion) at a location that encompasses their start position, hatchery/nexus, four probes/drones, surrounding resources, and a small amount of buildable space.

Perhaps some building or add-on is failing to build due to map max, and this confuses the AI in some way.

I should probably add that the map/scenario was built in basic StarEdit. No third party starcraft-editing tools were used or are installed on the computer in question.


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This post was edited 1 time, last edit by NudeRaider: May 2 2012, 10:27 am.  Reason given: preventing texwalls

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