Staredit Network Profile-Scene Dem0n basic
Profile for Dem0n
Options
Send me a Message
Find my Posts
Find my Topics

Last visitors
l)ark_ssj9kevin, Mini Moose 2707, Fire_Kame, Devourer, Wing Zero

Account Information
Joined: Sep 16 2007, 12:58 pm
Last Active: 3 hours ago
Status: Offline
Display Name: Dem0n

ᕕ( ᐛ )ᕗ
Statistics
Activity: 2727
Posts: 3389
Posts Per Day: 1.3
Topics: 109
Minerals: 221

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Dem0nS1ayer (US-East)
Starcraft II: Not Given.


Signature
[05:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[05:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[05:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[05:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[04:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[04:56 am]
jjf28 -- *cough* location size *cough*
[04:56 am]
LoveLess -- If there is something scmdraft is, it's definitely not constrictive.
[04:55 am]
LoveLess -- Eh?
[04:43 am]
Arkane -- man, doing basic triggers on scmdraft is so constrictive
[04:42 am]
LoveLess -- The only thing I rename in locations is 0-9 as 0, 01, 02, etc.
Please log in to shout.


Members Online: Wing Zero, iCCup.xboi209, Roy, rockz, poiuy_qwert, jjf28, Ahli