? Forum for the wiki, where we discuss things particular to the wiki's layout, direction, etc.
? SC2 > Mapping > Data Editor. It's a powerful beast, just as much as triggering is.
? SC2 > Mapping > Tutorials. Create tutorials with the forum, discuss them, while/before/getsomeoneelsetodoit importing them to the wiki.
None.
>be faceless void >mfw I have no face
Tutorials, yes. No comment about the data editor. Wiki, meh. Not really necessary.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Forum Wiki: no,
Tutorials: Yes please
Data: yea
Please report errors in the Staredit.Network forum.
I'd have to say yes to the wiki forums. Indifferent on the other two... but sure why not.
It would be a lot easier to discuss the layout of a lot of the things that we are doing in a forum instead of the discussion pages.
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What about simply use the "Projects" forum? It worked well for the Terrain Wiki imo. ;o
:toaster:
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Relatively ancient and inactive
No on first, yes on other two.
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Don't you guys love when IP is around and actively working on the site? Makes the future of SEN seem so bright and optimistic.
Yes on all 3 counts.
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Don't you guys love when IP is around and actively working on the site? Makes the future of SEN seem so bright and optimistic.
I'm sorry, I don't have SCII yet but the truth that this man speaks needs to be affirmed.
I'm indifferent to the Wiki one; the other two require that you have SCII (Sorta).
Post has been edited 1 time(s), last time on May 9 2010, 12:58 am by TiKels. Reason: Changed comma to Semi-colon.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Don't you guys love when IP is around and actively working on the site? Makes the future of SEN seem so bright and optimistic.
Indeed.
Please report errors in the Staredit.Network forum.
A wiki forum isn't needed if we start making use of [wiki=Staredit Network:Community Portal]the "Community Portal" that MediaWiki supplied us with by default[/wiki].
We could implement a tasklist on there, but how should we format it? Ideally, it'd be a definition list with a short description of each task and a link to the task's relevant talk page. (Tasks that wouldn't have any other place to talk about would get their own discussion on the Community Portal talk page, or perhaps on some dedicated subpage.)
Remember that MediaWiki supports subpages in all but the main article namespace (and that can be enabled if needed), so the Community Portal page can easily be made into a page that "contains" countless other pages. Think of it like a file that can also be a folder -- like a ZIP file.
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>be faceless void >mfw I have no face
This is slightly offtopic, but should the Modeling forum be renamed Artwork, to encompass models, loading screens, icons, skins, and GUIs?
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
>be faceless void >mfw I have no face
While you're at it, I don't mind moderating the Tutorials forum as well.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
I still say we need a modding forum. Modding and mapping are still instrinctly different, because mods are (usually) still RTSes and maps are (usually) not.
Though, I'm not sure if mods can actually be used yet... If not, then wait for that. ;o
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While you're at it, I don't mind moderating the Tutorials forum as well.
Same.
That's the kind of forum I'd like to moderate.
I love finding little tiny bitty bugs and fix them
None.
I think the reason we're waiting on any Modding forums is because the map editor essentially lets you create a new game using SC2 engine, in which case the Artwork forum(s) should suffice.
Currently Working On: My Overwatch addiction.
>be faceless void >mfw I have no face
I still say we need a modding forum. Modding and mapping are still instrinctly different, because mods are (usually) still RTSes and maps are (usually) not.
Though, I'm not sure if mods can actually be used yet... If not, then wait for that. ;o
Mods, as in total conversions, are very similiar to maps in SC2. The main difference is you can have one mod for several maps, but (most) maps only use their exact custom content in one map. There isn't a big enough difference to justify more forums.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Did you not read what I just said? If you're making a mod, you have totally different things to worry about than if you're making a map.
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Responsible for my own happiness? I can't even be responsible for my own breakfast
That's like saying "Melee maps are very similar to UMS. The main difference is they don't have any triggers."
So let's scrap the melee section.