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jjf28, Devourer

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Joined: Sep 29 2008, 10:37 pm
Last Active: Oct 23 2014, 9:06 pm
Status: Offline
Display Name: BlueWolf

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Activity: 1424
Posts: 631
Posts Per Day: 0.28
Topics: 24
Minerals: 105

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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[05:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[05:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[05:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[05:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[04:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[04:56 am]
jjf28 -- *cough* location size *cough*
[04:56 am]
LoveLess -- If there is something scmdraft is, it's definitely not constrictive.
[04:55 am]
LoveLess -- Eh?
[04:43 am]
Arkane -- man, doing basic triggers on scmdraft is so constrictive
[04:42 am]
LoveLess -- The only thing I rename in locations is 0-9 as 0, 01, 02, etc.
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