| FooFighters[WP] | Apr 10 2008, 8:52 pm | Post #61 |
|
Isnt vertical position Y? as in the X,Y axis's? |
||
![]() ![]() |
| O)FaRTy1billion[MM] | Apr 10 2008, 9:30 pm | Post #62 |
|
Remember the game! P.s.: Feldspar.
|
I think he means set the position of the unit... that can be possible, but I don't know if I'll explicitly add it.
|
||
![]() ![]() Wheeee! |
| Killer_Kow[MM] | Apr 10 2008, 9:51 pm | Post #63 |
|
Why did I buy this with nothing to say? :(
|
|||
| O)FaRTy1billion[MM] | Apr 11 2008, 1:19 am | Post #64 |
|
Remember the game! P.s.: Feldspar.
|
I also killed all your units in like 5 seconds.
|
||
![]() ![]() Wheeee! |
| Brontobyte | Apr 11 2008, 1:20 am | Post #65 |
|
Is any of this actually true, or just some mean, mean joke to play on map makers?
|
||
![]() ![]() Joe's Crematorium "You kill 'em, we grill 'em" Open: Mon-Fri 6am-11pm Sat-Sun 10am-10pm CALL FOR WEEKEND SPECIALS 1-800-666-0000 |
| The_z0r | Apr 11 2008, 1:21 am | Post #66 |
|
Question Mark FTW!!!
|
This will definately be a fun toy. Not sure about public popularity, though.
|
||
![]() ![]() |
| O)FaRTy1billion[MM] | Apr 11 2008, 2:15 am | Post #68 |
|
Remember the game! P.s.: Feldspar.
|
What reason(s) do you have to--or not to--trust me?
It doesn't have to be on mod makers alone... this works perfectly well in general maps as it does in mods (they'd just need to run an exe first.) |
||
|
This post was edited 1 time, last edit by FaRTy1billion: Apr 11 2008, 3:06 am.
![]() ![]() Wheeee! |
| Laser Dude | Apr 11 2008, 4:26 am | Post #69 |
|
...or SCMLoader... |
||
![]() ![]() |
| O)FaRTy1billion[MM] | Apr 11 2008, 4:57 am | Post #70 |
|
Remember the game! P.s.: Feldspar.
|
No. This is a plugin, not a mod. This has no mpq. It is specific to SC itself, not an external file (such as a map.)
|
||
![]() ![]() Wheeee! |
| Deathman101 | Apr 11 2008, 7:28 am | Post #71 |
|
Mapper/Modder Hybrid
|
X Stands for unknown... And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else). Also, will you be adding blind unit? |
||
![]() ![]() |
| Brontobyte | Apr 11 2008, 11:03 am | Post #72 |
|
What reason(s) do you have to--or not to--trust me? No I trust you its just that this sounds too good to be true.
|
||
![]() ![]() Joe's Crematorium "You kill 'em, we grill 'em" Open: Mon-Fri 6am-11pm Sat-Sun 10am-10pm CALL FOR WEEKEND SPECIALS 1-800-666-0000 |
| FooFighters[WP] | Apr 11 2008, 11:16 am | Post #73 |
|
i just figured out a good action to make, thx Tuxedo-Templar for your missle thing, which gave me the idea:
Set a building's rally point to a location |
||
![]() ![]() |
| O)FaRTy1billion[MM] | Apr 11 2008, 8:52 pm | Post #74 |
|
Remember the game! P.s.: Feldspar.
|
The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P Isnt vertical position Y? as in the X,Y axis's? X Stands for unknown... And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else). Also, will you be adding blind unit? What reason(s) do you have to--or not to--trust me? No I trust you its just that this sounds too good to be true. i just figured out a good action to make, thx Tuxedo-Templar for your missle thing, which gave me the idea: Set a building's rally point to a location I need to find a good system for unitnode settings... there is a lot of them.
|
||
![]() ![]() Wheeee! |
| I)eathBringer | Apr 13 2008, 12:57 pm | Post #75 |
|
when can we download this plugin?
|
||
![]() ![]() |
| O)FaRTy1billion[MM] | Apr 13 2008, 3:05 pm | Post #76 |
|
Remember the game! P.s.: Feldspar.
|
When I feel I have enough actions for it to be worthy.
|
||
![]() ![]() Wheeee! |
| Falkoner | Apr 13 2008, 3:24 pm | Post #77 |
|
Taking StarCraft Map Making to the Limit!
|
I'll coax Farty into sending me a copy of it over MSN, then I'll leak it onto SeN
|
||
![]() ![]() Sexy Signature Pending.... |
| FooFighters[WP] | Apr 13 2008, 5:18 pm | Post #78 |
|
i have a good idea, it just came to me, for conditions, Bring Location!
and i think of action too, create units for Neutral units |
||
![]() ![]() |
| Deathman101 | Apr 14 2008, 12:36 am | Post #79 |
|
Mapper/Modder Hybrid
|
[quote=name:Deathman101]The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else). Also, will you be adding blind unit? Sorry I missed that post. |
||
![]() ![]() |
| FooFighters[WP] | Apr 16 2008, 8:44 pm | Post #80 |
|
Did you get anything about setting status for units? like blinded, parisited by Player #, Plaque [with a time limit of your choosing, could be forever lol], Irridation [same as plaque] and other stuff that i cant think of right now!
|
||
![]() ![]() |