I haven't really added anything since I've been working on some EUD stuff.
I'm going to test a bit with how SC determines if a unit is in the location. If I can't find anything from observation, I'll probably dig through the functions and steal from there.
Once I figure out a location detection system I'll start adding properties such as those.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I guess this was just the best April Fools' Joke to be played at SEN.
lol ya. I should release it during the summer.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
it's rule of thumb to never believe anything on april first... even if you witness it.
None.
PyMS and ProTRG developer
Hows this going? *hopes its not the typical "its almost finished but im lazy" farty response*
It's almost finished, but I'm lazy.
Not really... I have
some stuff. I stopped working on it to make a trigger editor that supports it (unless someone wants to do one for me
)... then I stopped working on
that to make an RPG. If you or someone bothers me about it I'll work on it.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Farty... tisk tisk tisk, you're lazy, i'm lazy, everyone is lazy... [except Moose and ip]
O ya, WORK on it, i want to see these triggers in action, i would love to change the game speed ingame!
None.
PyMS and ProTRG developer
I would be happy to include support for this in my trigger editor, would be an easy addition. And yes, we all want this so much >.<
Would you like me to send you the specs? It isn't just a continuation of the normal triggers...
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
PyMS and ProTRG developer
Oh ok... Whatever, send them.
I only have 11 so far. I just added SendUnitOrder today.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
FaRTY, before you are done, i got a good trigger
Condition- If Player's Hp/Energy = ###
Action- Subtract/Add Hp/Energy by ###
None.
I believe he already has that
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
that's the most wanted trigger, or?
as wanted as modifying the kills amount...
I wish blizzard would implement that into 1.16
That would be awesome...
PyMS and ProTRG developer
farty,can you make a trigger to create\remove\move sprites?
None.
I was planning on that, but first I need to find sprite handling functions so I don't have to mess with all the images and initialization and such.
Update: I've been lazy and working on other things.
It's almost summer, so I'll have more time during the day for this. I'll just need to practice not being lazy...
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I'd rather have you finish your compression program than this, so I don't mind
None.