New Trigger Actions!, TrigPlug.
Post #81
O)FaRTy1billion
Apr 16 2008, 8:50 pm
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.rapsdleF
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I haven't really added anything since I've been working on some EUD stuff.
I'm going to test a bit with how SC determines if a unit is in the location. If I can't find anything from observation, I'll probably dig through the functions and steal from there. Once I figure out a location detection system I'll start adding properties such as those. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #85
O)FaRTy1billion
Apr 26 2008, 12:43 am
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.rapsdleF
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lol ya. I should release it during the summer.
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #87
MC˛poiuy_qwert
May 13 2008, 2:29 am
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PyMS and ProTRG developer
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Hows this going? *hopes its not the typical "its almost finished but im lazy" farty response*
![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #88
O)FaRTy1billion
May 13 2008, 8:53 pm
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.rapsdleF
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It's almost finished, but I'm lazy.
Not really... I have some stuff. I stopped working on it to make a trigger editor that supports it (unless someone wants to do one for me )... then I stopped working on that to make an RPG. If you or someone bothers me about it I'll work on it. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #89
FooFighters
May 14 2008, 12:10 am
Post #90
MC˛poiuy_qwert
May 14 2008, 2:41 am
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PyMS and ProTRG developer
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I would be happy to include support for this in my trigger editor, would be an easy addition. And yes, we all want this so much >.<
![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #91
O)FaRTy1billion
May 14 2008, 2:48 am
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.rapsdleF
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Would you like me to send you the specs? It isn't just a continuation of the normal triggers...
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #92
MC˛poiuy_qwert
May 14 2008, 2:51 am
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PyMS and ProTRG developer
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Oh ok... Whatever, send them.
![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #93
O)FaRTy1billion
May 14 2008, 3:14 am
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.rapsdleF
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I only have 11 so far. I just added SendUnitOrder today. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #94
FooFighters
May 31 2008, 10:28 pm
Post #97
MC˛poiuy_qwert
Jun 1 2008, 8:00 pm
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PyMS and ProTRG developer
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We need more updates!
![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #98 I)eathBringer Jun 1 2008, 10:39 pm
Post #99
O)FaRTy1billion
Jun 2 2008, 4:04 am
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.rapsdleF
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I was planning on that, but first I need to find sprite handling functions so I don't have to mess with all the images and initialization and such.
Update: I've been lazy and working on other things. It's almost summer, so I'll have more time during the day for this. I'll just need to practice not being lazy... ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
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Once I figure out a location detection system I'll start adding properties such as those. 
times!



)... then I stopped working on that to make an RPG. If you or someone bothers me about it I'll work on it.

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