Quote from name:Deathman101
The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P
Isnt vertical position Y? as in the X,Y axis's?
None.
I think he means set the position of the unit... that can be possible, but I don't know if I'll explicitly add it.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I also killed
all your units in like 5 seconds.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Is any of this actually true, or just some mean, mean joke to play on map makers?
None.
This will definately be a fun toy. Not sure about public popularity, though.
None.
Is any of this actually true, or just some mean, mean joke to play on map makers?
This would be more of a joke on mod makers.
What reason(s) do you have to--or not to--trust me?
It doesn't have to be on mod makers alone... this works perfectly well in general maps as it does in mods (they'd just need to run an exe first.)
Post has been edited 1 time(s), last time on Apr 11 2008, 3:06 am by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
No. This is a plugin, not a mod. This has no mpq. It is specific to SC itself, not an external file (such as a map.)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Quote from name:Deathman101
The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P
Isnt vertical position Y? as in the X,Y axis's?
X Stands for unknown...
And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else).
Also, will you be adding blind unit?
None.
What reason(s) do you have to--or not to--trust me?
No I trust you its just that this sounds too good to be true.
None.
i just figured out a good action to make, thx Tuxedo-Templar for your missle thing, which gave me the idea:
Set a building's rally point to a location
None.
Quote from name:Deathman101
Quote from name:Deathman101
The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P
Isnt vertical position Y? as in the X,Y axis's?
X Stands for unknown...
And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else).
Also, will you be adding blind unit?
"... I plan on adding triggers to set the status for as many things as I can (including spells, specific HP/SP, etc.)" It is a spell status, no?
What reason(s) do you have to--or not to--trust me?
No I trust you its just that this sounds too good to be true.
Maybe it is.
i just figured out a good action to make, thx Tuxedo-Templar for your missle thing, which gave me the idea:
Set a building's rally point to a location
K.
I need to find a good system for unitnode settings... there is a lot of them.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
when can we download this plugin?
None.
When I feel I have enough actions for it to be worthy.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I'll coax Farty into sending me a copy of it over MSN, then I'll leak it onto SeN
None.
i have a good idea, it just came to me, for conditions, Bring Location!
and i think of action too, create units for Neutral units
None.
Quote from name:Deathman101
[quote=name:Deathman101]The only things I can think of atm is: ACTIONS: Blind Unit Set Vertical Position of (X) Set Horizontal Position of (X) BTW: When all the current ones are programmed, could I do the honour of helping test it? I have a few ideas for maps ;P
Isnt vertical position Y? as in the X,Y axis's?
X Stands for unknown...
And farty do you plan on making anything other than gamespeed? I know stuff like that is fun but you could revolutionize mapping here (because no one pays attention to anyone else).
Also, will you be adding blind unit?
"... I plan on adding triggers to set the status for as many things as I can (including spells, specific HP/SP, etc.)" It is a spell status, no?
Sorry I missed that post.
None.
Did you get anything about setting status for units? like blinded, parisited by Player #, Plaque [with a time limit of your choosing, could be forever lol], Irridation [same as plaque] and other stuff that i cant think of right now!
None.