Staredit Newtork
Community
StarCraft
Games
Site
Favourites
New Trigger Actions!, TrigPlug.

Pages: < 1 « 11 12 13
Creator: O)FaRTy1billion[MM]
Time: Apr 2 2008, 3:26 am

Post #241     poiuy_qwert Oct 6 2008, 4:38 pm

[Avatar]
PyMS Developer
 offline contact
Just imagine if he wasn't lazy ;P
This was generated by a program of mine that had a bug. I thought it was pretty crazy.
(signature image)
BroodWarAI.com (Forums) | PyMS (Forums/Local) | LocUnlock
Top

Post #242     O)FaRTy1billion[MM] Oct 6 2008, 8:55 pm

[Avatar]
Remember the game! P.s.: Feldspar.
 offline contact
Quote from Ahli
because you are skilled, wise and don't act like a spamming child?
Since when? :C C'mon, I made Spamnation!

Quote from poiuy_qwert
Just imagine if he wasn't lazy ;P
I'd make a new tool or program every week! :D
>The Game!<
>Taking SCD4 Suggestions!<
Clicky, Clicky!
Top

Post #243     DeVouReR Oct 8 2008, 9:05 pm

[Avatar]
 offline contact
at the first page are only 2 conditions....
did you add more?? and do you just actually the first post? if not; can you? :)
Top

Post #244     Undead_Zeratul Oct 23 2008, 4:15 am

[Avatar]
 offline contact
Hey guys, I just want to know, Even though this requires another program to implement, does it require the library of commands to actually run the map itself? or will the map still be standalone? basically, do other players who download a map I use this on need to also download this plugin and activate it in order to play my map? or can they just download the map and it'll end up working fine? I don't think other players want to have to download external files just to play certain maps over others...

maybe i'm just not getting it >.>

Other than that, great job man! I'm so happy about the setting HP/SP to raw value, but can you do arithmetic? like set hp = "current hp + X" ? If so, that would solve a LOT of problems dealing with items, like potions! The moving rectangles to a certain X/Y values will help in RPG's for teleportation/warp gates.

I hope this turns out ok, how is it coming along anyway?
Top

Post #245     poiuy_qwert Oct 23 2008, 1:18 pm

[Avatar]
PyMS Developer
 offline contact
This would be a plugin for a mod, so yes everyone would have to download and run a specific exe to be able to run the map.
This was generated by a program of mine that had a bug. I thought it was pretty crazy.
(signature image)
BroodWarAI.com (Forums) | PyMS (Forums/Local) | LocUnlock
Top

Post #246     DeVouReR Oct 23 2008, 3:02 pm

[Avatar]
 offline contact
farty... ive got an idea :)
please read this^^

maybe an grid trigger??
for 1x1 square up/down/left/right/upleft/upright/downright/downleft
for 2x2 square up/down/left/right/upleft/upright/downright/downleft

etc.... would that be possible, maybe also without a location that means make it able for each unit at the same time???
This post was edited 1 time, last edit by DeVouReR: Oct 23 2008, 3:08 pm.
Top

Post #247     Undead_Zeratul Oct 23 2008, 4:43 pm

[Avatar]
 offline contact
Quote from poiuy_qwert
This would be a plugin for a mod, so yes everyone would have to download and run a specific exe to be able to run the map.

well that makes me sad... maybe I'll just use this for a single player campaign... multiplayer is a little more difficult...
Top

Post #248     poiuy_qwert Today, 3:27 am

[Avatar]
PyMS Developer
 offline contact
FaRTy just gave me permission to take over TrigPlug until the time he decides to take it back. I hope some people are still interested :) I'll probably start a new thread after I actually start doing things so keep a look out!
This was generated by a program of mine that had a bug. I thought it was pretty crazy.
(signature image)
BroodWarAI.com (Forums) | PyMS (Forums/Local) | LocUnlock
Top
0 members in this topic: None
+ 0 guest(s)


[11:01 am]
[10:46 am]
DeVouReR -- new color :)
[10:45 am]
DeVouReR -- dark-marine?
[10:39 am]
DeVouReR -- and german sucks.... damn hard... i'm actually from germany
[10:39 am]
DeVouReR -- even longer: Energiesparlampe
[08:17 am]
[Dark_Marine]:] -- HOLY SHIT DEVILESK IS LOGGED IN, RUN [/sarcasm]
[08:04 am]
madroc -- :P
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions