PyMS and ProTRG developer
Just imagine if he wasn't lazy ;P
because you are skilled, wise and don't act like a spamming child?
Since when? :C C'mon, I made Spamnation!
Just imagine if he wasn't lazy ;P
I'd make a new tool or program every week!
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
at the first page are only 2 conditions....
did you add more?? and do you just actually the first post? if not; can you?
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Hey guys, I just want to know, Even though this requires another program to implement, does it require the library of commands to actually run the map itself? or will the map still be standalone? basically, do other players who download a map I use this on need to also download this plugin and activate it in order to play my map? or can they just download the map and it'll end up working fine? I don't think other players want to have to download external files just to play certain maps over others...
maybe i'm just not getting it >.>
Other than that, great job man! I'm so happy about the setting HP/SP to raw value, but can you do arithmetic? like set hp = "current hp + X" ? If so, that would solve a LOT of problems dealing with items, like potions! The moving rectangles to a certain X/Y values will help in RPG's for teleportation/warp gates.
I hope this turns out ok, how is it coming along anyway?
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PyMS and ProTRG developer
This would be a plugin for a mod, so yes everyone would have to download and run a specific exe to be able to run the map.
farty... ive got an idea
please read this^^
maybe an grid trigger??
for 1x1 square up/down/left/right/upleft/upright/downright/downleft
for 2x2 square up/down/left/right/upleft/upright/downright/downleft
etc.... would that be possible, maybe also without a location that means make it able for each unit at the same time???
Post has been edited 1 time(s), last time on Oct 23 2008, 3:08 pm by DeVouReR.
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This would be a plugin for a mod, so yes everyone would have to download and run a specific exe to be able to run the map.
well that makes me sad... maybe I'll just use this for a single player campaign... multiplayer is a little more difficult...
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PyMS and ProTRG developer
FaRTy just gave me permission to take over TrigPlug until the time he decides to take it back. I hope some people are still interested
I'll probably start a new thread after I actually start doing things so keep a look out!
is this Real? i think it will not able..
where can i download?
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is this Real? i think it will not able..
where can i download?
This is a mod, and cannot be played over B.net without the other players having it also, and it's not finished, so no download unless you get the beta from Farty.
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well it could be played over bnet at hosted SEN events or with friends you tell to have it =P.
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What would happen if you tried to play a map using this with someone who didn't have it?
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yes im interested in knowing what would happen if a host didnt have it and what would happen if everyone EXPECT 1 person didnt have it.
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PyMS and ProTRG developer
A desync. What else do you think could happen? It is the exact same thing as any other mod.
The player that differs from the others would be immediately dropped, no wait timer.
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