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SEN Map Project
Been wanting to do this for a while now. |
94 |
15768 |
Apr 6 2010, 10:50 pm lil-Inferno |
Apr 29 2011, 8:56 pm UnholyUrine |
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Coordinate Direction System
without silly mobile grids |
4 |
1988 |
Apr 21 2011, 10:02 pm Sacrieur |
Apr 22 2011, 9:34 pm Sacrieur |
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Desert Strike Suggestion
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1 |
1697 |
Apr 10 2011, 4:04 am Slyence |
Apr 10 2011, 8:14 am Roy |
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Ultimate & realistic- Diplo: Eurafroaustrasia
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0 |
2294 |
Mar 15 2011, 6:01 am SiberianTiger |
Mar 15 2011, 6:01 am SiberianTiger |
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Infinite Locations + Map Area
At a high price.... |
9 |
2591 |
Feb 26 2011, 11:13 pm ubermctastic |
Mar 1 2011, 9:16 pm DevliN |
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RPG Hero
Ninja removed, New hero: Spirit |
35 |
8827 |
Dec 16 2009, 5:41 pm JrOSTAD |
Feb 20 2011, 5:25 am JrOSTAD |
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Extended Players and preplaced units
and understanding the buffer overflow they cause |
11 |
4523 |
Jan 12 2011, 4:24 pm rockz |
Jan 19 2011, 3:01 am Heinermann |
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Interiors of buildings (for an rpg)
Need help figuring out a workable way to do it... |
14 |
3289 |
Dec 21 2010, 2:05 am Jesusfreak |
Jan 9 2011, 3:27 pm Kaias |
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Weird anomaly
Moved comp units walking back to previous location |
3 |
1840 |
Jan 3 2011, 6:45 pm Daedalus |
Jan 4 2011, 10:59 am Daedalus |
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StarCraft Mathematics Lessons
And you thought you'd never need math... |
21 |
7327 |
Jun 3 2010, 7:21 pm Sacrieur |
Dec 5 2010, 3:15 am ImagoDeo |
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I have something cool to show you
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14 |
4858 |
Oct 9 2010, 5:22 pm swb4u1 |
Oct 26 2010, 7:29 am poison_us |
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Unit ID
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4 |
2698 |
Oct 13 2010, 4:06 am stickynote |
Oct 13 2010, 2:37 pm poison_us |
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Avatar The Last Airbender RPG
AFTER BEING SUCKERED INTO SEEING THE MOVIE. |
4 |
2428 |
Oct 8 2010, 4:31 am SwordOfJustice7 |
Oct 9 2010, 6:14 am SwordOfJustice7 |
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Guitar hero?
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7 |
2545 |
Jun 1 2010, 8:56 pm demonrichie |
Oct 3 2010, 6:34 am Liberty-Prime |
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Lift defense?!
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4 |
2303 |
Jun 10 2010, 11:28 am Aristocrat |
Oct 2 2010, 8:04 pm Azrael |
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Starcraft Mouse Gestures
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4 |
2455 |
Sep 23 2010, 1:35 am samsizzle |
Sep 23 2010, 7:11 pm samsizzle |
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Order Limit
Another limitation of StarCraft's engine... |
9 |
4311 |
Aug 26 2010, 5:02 pm xAngelSpiritx |
Sep 10 2010, 11:58 pm DavidJCobb |
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"How To..." Videos
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27 |
6236 |
Apr 12 2010, 9:00 pm LoveLess |
Sep 5 2010, 7:32 pm Silver_Slug |
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What is a "contour"?
The secret to nooks and crannies? |
3 |
2972 |
Sep 4 2010, 9:41 pm Heinermann |
Sep 5 2010, 1:52 am Ahli |
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Regeneration
Repair rate/zerg regen/burn rate |
2 |
2425 |
Oct 28 2009, 9:58 pm rockz |
Sep 1 2010, 12:19 am payne |
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Reckoning
a survival game |
2 |
1768 |
Aug 31 2010, 3:30 pm StarBlue |
Aug 31 2010, 10:16 pm StarBlue |
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Forcing players to seperate?
any ideas? |
7 |
3239 |
Feb 28 2010, 8:42 pm Zergblender |
Aug 29 2010, 10:47 pm DavidJCobb |
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Cat and Mouse!
Thread for Ideas on a new map I'm making! |
3 |
2105 |
Aug 28 2010, 11:30 pm Pink-Rine |
Aug 28 2010, 11:57 pm UnholyUrine |
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[EUD] Unit Direction Detection
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18 |
9146 |
Mar 21 2010, 10:45 pm Cinolt |
Aug 13 2010, 1:44 am rockz |
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[EUD] Multiplayer Aiming System
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14 |
5161 |
Jul 30 2010, 10:12 pm Cinolt |
Aug 12 2010, 11:39 pm Cinolt |
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Leagues of Guardians.
Idea / Concept? |
1 |
1877 |
Aug 6 2010, 5:26 am ETEFT(U) |
Aug 6 2010, 1:57 pm rockz |
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Quaternary Countoffs
Use powers of four |
23 |
6198 |
Aug 4 2010, 5:55 am jhuni |
Aug 5 2010, 3:38 pm rockz |
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UMS Ideas Megathread
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45 |
10652 |
Apr 4 2009, 5:50 pm lil-Inferno |
Jul 26 2010, 10:44 pm ImagoDeo |
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AvP RPGs
The Title says it all :P |
14 |
3665 |
Jun 16 2010, 6:35 pm Darknessmanlol |
Jul 25 2010, 6:09 am Darknessmanlol |
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Mobile Grid Generator
ingame grid generator |
4 |
2756 |
Jul 4 2010, 4:32 am goobie |
Jul 23 2010, 3:03 am goobie |