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EUD will change everything.
|
53 |
16598 |
Nov 20 2011, 2:36 am swb4u1 |
Nov 26 2011, 2:25 am iCCup.xboi209 |
|
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Location Identification (LID)
|
40 |
16107 |
Jun 13 2010, 4:41 am Sacrieur |
Nov 10 2011, 1:02 am Azrael |
|
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Harm Detection VHP
|
27 |
6812 |
Nov 19 2009, 8:44 pm Kaias |
Nov 4 2011, 7:10 am Sacrieur |
|
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Useful Switch Storage System
Store multiple switches in a single DC. |
5 |
2448 |
Oct 30 2011, 12:37 am samsizzle |
Oct 30 2011, 1:06 am Azrael |
|
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Building Logic Gates in SC
|
25 |
8498 |
Apr 21 2011, 10:29 pm Sacrieur |
Oct 26 2011, 6:13 pm Tempz |
|
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Need unique spells
|
4 |
2711 |
Oct 20 2011, 5:09 am Tempz |
Oct 20 2011, 5:24 pm Tempz |
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True Desert Strike history
the story about "how DS came to this world" |
19 |
5989 |
Aug 31 2011, 11:20 pm theleo_ua |
Oct 18 2011, 12:07 am Tempz |
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Extended Preplaced Units
|
3 |
3425 |
Sep 17 2011, 4:49 pm Cinolt |
Sep 24 2011, 3:17 am Heinermann |
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Yet another UMS AI concept
|
4 |
2907 |
Sep 9 2011, 6:31 pm Heinermann |
Sep 17 2011, 8:29 pm Heinermann |
|
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Antihack, another idea
Dumb idea but I want to discuss anyways LOL |
1 |
2104 |
Aug 30 2011, 7:49 pm Tank_7 |
Aug 30 2011, 10:34 pm Roy |
|
|
Temple Siege 1.7 beta
Currently Abandoned |
0 |
2322 |
Aug 30 2011, 7:43 am FlashBeer |
Aug 30 2011, 7:43 am FlashBeer |
|
|
Item Affixes
Brainstorming time! |
0 |
2022 |
Aug 13 2011, 11:29 pm Oh_Man |
Aug 13 2011, 11:29 pm Oh_Man |
|
|
Need quest ideas =/
(Starting quests) |
17 |
4333 |
Aug 5 2011, 4:08 pm Jesusfreak |
Aug 10 2011, 2:52 pm Dem0n |
|
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Directional Collision Detection
|
2 |
2886 |
Aug 7 2011, 3:09 am Sacrieur |
Aug 7 2011, 3:18 am Sacrieur |
|
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Talking to NPCs
Deciding on how to make the system |
13 |
3050 |
Jul 30 2011, 3:01 am Jesusfreak |
Jul 31 2011, 2:12 am Jesusfreak |
|
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[EUD] Indirect Coordination
Multiplayer Mouse Position Detection |
7 |
3163 |
Jul 18 2011, 4:49 pm Cinolt |
Jul 29 2011, 4:51 pm Sacrieur |
|
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Single Player RPGs and Equipment
HOW MAEK WORK |
16 |
2998 |
Jul 26 2011, 9:00 pm Sacrieur |
Jul 27 2011, 5:26 am poison_us |
|
|
Tux's Last Mega Map
Decisions... |
148 |
31386 |
Dec 30 2009, 12:51 pm The Starport |
Jul 11 2011, 10:16 pm Dizzy |
|
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Invisible Walls
Bit of fun with preplaced units |
18 |
6647 |
Jun 20 2011, 4:42 am jjf28 |
Jul 11 2011, 12:45 am jjf28 |
|
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Player colors
Corresponding numbers. |
4 |
2249 |
Jun 28 2011, 8:45 pm ubermctastic |
Jun 29 2011, 3:21 am Psynergy |
|
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Freezing Units & Starting Like a Computer
Episode 2 with preplaced units |
9 |
3552 |
Jun 24 2011, 6:40 am jjf28 |
Jun 24 2011, 9:02 pm jjf28 |
|
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RPG idea
Because it won't get done... |
1 |
2223 |
Jun 18 2011, 8:02 pm poison_us |
Jun 19 2011, 2:09 am The_UrChai |
|
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Temple Siege C3a Coming soon (iDT)
New fixes and updates about upcoming TS |
24 |
5670 |
Apr 9 2011, 4:06 am idt |
Jun 8 2011, 1:21 pm Sacrieur |
|
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Trigger AI
in color! |
8 |
3651 |
May 10 2011, 7:15 am Sacrieur |
Jun 1 2011, 3:22 am m.0.n.3.y |
|
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EUD Chess... Without desync?
|
5 |
2586 |
May 27 2011, 9:20 am Sacrieur |
May 31 2011, 8:25 pm O)FaRTy1billion[MM] |
|
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One simple way to avoid wait blocks
|
5 |
2865 |
May 28 2011, 12:37 pm Wormer |
May 29 2011, 5:49 am Wormer |
|
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New information revealed!
Trigger execution, PreserveTrigger using 0 actions |
24 |
8327 |
Apr 29 2011, 5:21 pm Heinermann |
May 26 2011, 10:33 pm Heinermann |
|
|
Starcraft 2 campaign in Broodwar
The time consuming 2d epic! |
17 |
3769 |
May 10 2011, 11:58 pm The_UrChai |
May 12 2011, 4:19 am Sacrieur |
|
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Collecting ideas for "The Thing" map
|
40 |
10481 |
Apr 25 2011, 4:48 pm Wormer |
May 2 2011, 9:12 pm Wormer |
|
|
Testers Needed for my game Photon Rush
Photon Rush |
6 |
2889 |
Apr 25 2011, 2:26 am m.0.n.3.y |
Apr 30 2011, 9:07 pm UnholyUrine |