Azrael reminded me of
this glitch yesterday and I thought it might be a decent idea for a defense map; give players a short period of time to continuously lift buildings somewhere so that they move north, and depending on how far they go they gain units to defend with.
Would this work? I've noticed that the glitched upwards movement is inconsistent, but have no idea what causes it.
Post has been edited 4 time(s), last time on Aug 7 2011, 2:21 am by Aristocrat.
None.
What makes it happen erratically is how quickly the map detects that it lifted off.
Here is an example map where it will work 100% of the time. Use this method, and then, LIFT DEFENSE!
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Is this almost done I want to play