PyMS and ProTRG developer
So it works by adding new triggers instead of editing old ones? Thats good!
Well, you can't really 'add' triggers (without reworking SC a ton), so what I did was edit Never condition and the Enable Debug Mode action to point to custom functions. I made it so it will read another ID within the structures to determine
which custom trigger to run. And, just to keep it safe, if one was to just use 'Never' in the map it would still act like 'Never'.
If I feel like it I may even add a plugin system to the plugin for users to add custom triggers. xP
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
PyMS and ProTRG developer
Can I still try, Corbo? But I wouldn't guarantee that I may finish the mod since it would be my first one...
None.
Farty, you are evil. >.>
And make me wish that I were a *.grp'er. <.<
None.
SHIT, i cant do what i thought i could do... so i'm out
None.
Um. What does that have to do with what I said? D:
None.
Because the most recent thing I was talking about had to do with triggers, not grps.?
Edit: Oh. I get what you are saying now. (Just woke up not even 5 minutes ago... Don't blame me for being slow. >.>)
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Ummm...Can I be added? I promise I will surpass SCNA in quality and amount of gameplay chages.
Also, does having AI support count for points?EDIT: Yes, it does in the last category.
None.
Interesting in that kow will win.
None.
ALL PRAISE YOUR SUPREME LORD CORBO
You people need to stop caring about "getting points" I promise you that the won't who wins won't even get that many
People that were in SMCI should testify about it
Also, Marxel, yes you can try
Syphon will add you to the list
Haha thank you Syphon
Post has been edited 1 time(s), last time on Mar 25 2008, 10:39 pm by Corbo.
fuck you all
Omg, my request to enter is still being ignored!
None.
Omg, my request to enter is still being ignored!
Maybe you should focus more on your mod then on the fact that they havent taken time to add your name...
Well, they posted again and added people, but not me
. And, yes I am working on my mod.
None.
Responsible for my own happiness? I can't even be responsible for my own breakfast
I have joined Polaris' team.
ALL PRAISE YOUR SUPREME LORD CORBO
Holycrap!
Best SMC ever.
Teams are really strong, I expect really good material from all of you, all.
And modmaster, I didn't add people I said Syphon will do it. You see me posting but it's just flash corbo posting in 10 minutes free time
Post has been edited 1 time(s), last time on Mar 26 2008, 5:24 am by Corbo.
fuck you all
I have joined Polaris' team.
Bwahahahahahahaha!! Time to dominate!
If anything cool is ever going on Skype me up under the name "blarghle"