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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
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Topic Replies Views Starter / Time Last Post

Own Sound for MOD
 is it possible?
5 3767 Jun 18 2011, 2:05 pm
AemJaY
Apr 10 2012, 7:57 am
Ahli

[SOLVED] Finding a point from an object
 For a micro script
3 2231 Apr 8 2012, 10:14 pm
Observer12425
Apr 10 2012, 3:20 am
Roy

Warp In Zerg Units
 Warp In Zerg units from Warpgate with animation
1 2371 Oct 17 2011, 11:56 pm
playpong
Apr 9 2012, 8:40 pm
bulletbutter

Understanding Requirements
 im confused on linking nodes
7 2916 Mar 29 2012, 3:19 am
Xeno814
Mar 31 2012, 10:28 am
Ahli

Brood War Models
 
5 4234 Mar 30 2012, 1:22 am
PunWisp
Mar 30 2012, 10:47 pm
IskatuMesk

Units using upgrades
 
4 2649 Mar 22 2012, 5:30 am
PunWisp
Mar 30 2012, 6:17 pm
PunWisp

Adding Campaign Units to Melee map
 Adding Odin unit to Factory
10 9559 Mar 24 2012, 5:01 am
Xeno814
Mar 30 2012, 3:30 am
Xeno814

Making and editing a Custom Weapon for a Unit
 editing the unit as well
3 2546 Mar 28 2012, 3:11 am
Xeno814
Mar 29 2012, 2:40 am
Xeno814

Starcraft 2 editor low-res?
 
2 2549 Mar 19 2012, 4:37 pm
Xeno814
Mar 28 2012, 2:41 am
Xeno814

Mod within a mod..
 
4 1888 Mar 27 2012, 3:47 am
Xeno814
Mar 28 2012, 2:33 am
Xeno814

[SOLVED] Heroes not gaining XP
 
1 2547 Mar 27 2012, 12:15 am
PunWisp
Mar 27 2012, 12:36 am
DevliN

Blender exporter :D
 By println
0 2568 Mar 23 2012, 11:26 pm
Jack
Mar 23 2012, 11:26 pm
Jack

Zoomed Camera, resolution & camera boundaries
 problem
4 2104 Mar 18 2012, 12:18 am
Ahli
Mar 23 2012, 6:18 pm
Ahli

Exporting data
 
3 2509 Mar 22 2012, 10:55 pm
PunWisp
Mar 23 2012, 4:21 am
DevliN

Creating a new unit
 
1 1955 Mar 19 2012, 8:29 pm
PunWisp
Mar 19 2012, 9:01 pm
Jack

Loading Screen Image
 How do i put a Photo in SC2?
17 5972 Mar 6 2012, 8:14 pm
SHANE-009
Mar 11 2012, 12:31 am
SHANE-009

Recruiting 3D Modellers
 Ponies
2 2911 Mar 8 2012, 4:40 pm
Alzarath
Mar 9 2012, 9:18 pm
Jack

Can't read error messages in game
 
1 2186 Mar 3 2012, 5:35 pm
Stormwern
Mar 3 2012, 5:44 pm
Ahli

setting build time
 
16 2883 Feb 25 2012, 4:32 pm
Stormwern
Mar 1 2012, 12:56 am
Stormwern

[SOLVED] Restricting pathing using triggers
 
3 2161 Feb 23 2012, 12:54 pm
Stormwern
Feb 23 2012, 8:26 pm
Stormwern

[SOLVED] Bridge pathing
 
2 1675 Feb 19 2012, 5:05 pm
Stormwern
Feb 21 2012, 3:23 pm
Stormwern

moving marines to bunkers
 
1 1892 Feb 5 2012, 6:06 pm
BluGeni
Feb 5 2012, 6:19 pm
Roy

Item Color Display Issue
 
0 2349 Feb 1 2012, 6:21 am
TheKeyToKilling
Feb 1 2012, 6:21 am
TheKeyToKilling

Creating a 'Hop' Ability
 Beginner Level Ability Creation
3 2074 Jan 15 2012, 5:40 pm
Aniketos
Jan 31 2012, 5:28 pm
Aniketos

Actor Error
 DOH! (insert homer emoticon)
1 1839 Jan 31 2012, 7:19 am
TheKeyToKilling
Jan 31 2012, 7:44 am
DeProgrammer

Blowback effect
 
5 2410 Jan 27 2012, 2:41 am
Bolshevik09
Jan 29 2012, 2:17 am
Ahli

Own Achivements?
 Is this possible?
4 3878 Jun 21 2011, 6:33 am
AemJaY
Jan 27 2012, 3:15 am
Bolshevik09

Basic Model Editor
 Standalone EXE, tiny, and free
6 4081 Jan 23 2012, 2:09 am
DeProgrammer
Jan 24 2012, 10:00 pm
DeProgrammer

[SOLVED] How to get rid of the Pink Fog in my editor
 Help please?
3 2802 Jan 18 2012, 11:38 pm
Everal
Jan 18 2012, 11:51 pm
Ahli

Creating a Skill shot?
 Beginner trying to make skill shot.
8 4431 Jan 15 2012, 8:43 am
wakkwakk
Jan 17 2012, 6:50 pm
DevliN

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Members in this forum: None.

[12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
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