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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
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Topic Replies Views Starter / Time Last Post

[Solved] Event Definition
 
7 3044 Nov 29 2012, 9:38 am
payne
Dec 4 2012, 6:44 am
payne

Making Units Attack like Desert Strike?
 Looking for help
2 2162 Dec 3 2012, 8:48 pm
IceWarrior98
Dec 4 2012, 4:26 am
IceWarrior98

Weird default Data values
 
2 2621 Nov 29 2012, 8:48 am
payne
Nov 29 2012, 10:24 am
payne

Energy Cost Not Showing Up
 In the tooltips
4 3127 Nov 27 2012, 5:54 am
TheSleepCat
Nov 28 2012, 2:40 pm
Ahli

[SOLVED] Execution took too long
 
0 1646 Nov 28 2012, 1:04 pm
payne
Nov 28 2012, 1:04 pm
payne

Spectators/Referees
 
6 2189 Nov 22 2012, 6:35 pm
payne
Nov 28 2012, 3:33 am
luzz

Showing Timed Death
 
11 3618 Nov 26 2012, 1:00 am
payne
Nov 28 2012, 2:06 am
TheSleepCat

[Solved] Changing Doodad's color
 
9 2950 Nov 27 2012, 8:19 am
payne
Nov 27 2012, 8:20 pm
payne

Applying custom colors
 
4 2927 Nov 27 2012, 11:25 am
payne
Nov 27 2012, 8:10 pm
payne

Corrupted map?
 
4 3892 Nov 26 2012, 6:45 am
payne
Nov 27 2012, 7:13 am
DevliN

Customize AI
 
3 2707 Nov 19 2012, 7:03 pm
payne
Nov 26 2012, 1:08 am
DevliN

Weird unselectable element
 
4 2823 Nov 23 2012, 9:29 am
payne
Nov 23 2012, 12:18 pm
TF-

Tauren Marine "cleave animation"?
 Melee attack with the axe part of the gun?
4 3437 Jun 28 2012, 6:54 pm
Dabbu
Nov 6 2012, 5:45 pm
ImagoDeo

Horror Lighting/Fog/Skybox
 
1 2711 May 22 2012, 3:14 am
LoveLess
Sep 12 2012, 1:14 am
Oh_Man

Adding heal...
 abilities
4 2996 Oct 23 2011, 4:05 am
Bolshevik09
Aug 14 2012, 6:00 pm
luzz

Efficient System
 Best possible way to do this
10 4312 Aug 10 2012, 2:54 am
MadZombie
Aug 10 2012, 9:19 pm
Ahli

Caves + open terf mixed tile-sets?
 (making the cave look like a cave)
4 3373 Jun 29 2012, 3:30 pm
Dabbu
Jul 16 2012, 12:09 am
Dabbu

Managing cliff styles (up to 4)
 [tutorial]
2 2764 Jul 14 2012, 10:16 pm
Dabbu
Jul 15 2012, 12:14 am
Dabbu

Tauren Marine "Axe Rifle" Icons
 (level 0 to 3 upgrades)
1 2883 Jul 10 2012, 7:14 pm
Dabbu
Jul 14 2012, 10:28 pm
ClansAreForGays

Encrypted Banks!
 The Solution
4 8081 Jan 5 2012, 1:55 am
Bolshevik09
Jul 14 2012, 7:08 pm
Dabbu

Color of "order unit circle" animation thingy
 (ex. the click anim when you order a unit to move)
0 2148 Jun 29 2012, 3:38 pm
Dabbu
Jun 29 2012, 3:38 pm
Dabbu

Probe Building Distance
 
4 2482 May 10 2012, 1:57 am
Mouse
Jun 7 2012, 2:55 pm
Mouse

Speed up the siege tank morph?
 I want to change the speed of the siege tank morph
1 1806 Jun 2 2012, 5:20 am
teelo
Jun 2 2012, 10:58 am
Ahli

Returning array values
 is there a function or alternative?
7 2844 May 13 2012, 5:59 pm
Bolshevik09
May 14 2012, 2:48 am
Bolshevik09

Zealot sounds through fog
 what the hell...
3 2965 Feb 28 2012, 2:19 am
Ahli
May 7 2012, 6:22 pm
Ahli

Learn: Passive
 Trying to make a learnable passive (Buff)
8 2725 May 6 2012, 3:26 am
luzz
May 6 2012, 10:56 pm
Ahli

[Broadcasting]Terrain, feedback and help.
 
0 2831 Apr 28 2012, 4:40 pm
bulletbutter
Apr 28 2012, 4:40 pm
bulletbutter

Tutorial: Changing Textures
 
0 4475 Apr 26 2012, 12:01 pm
Ahli
Apr 26 2012, 12:01 pm
Ahli

Morph ability
 Turning Ultralisk to Omegalisk
8 4971 Mar 31 2012, 10:15 am
Xeno814
Apr 15 2012, 6:29 am
Xeno814

Missile deflection system
 Trying to make units bounce off of walls
9 3750 Mar 23 2012, 10:30 pm
luzz
Apr 14 2012, 1:45 pm
luzz

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Members in this forum: None.

[12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
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