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Clan Oo
Clan Oo

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Pinned Topics

[Clan Oo] Pastime Memberlist
 Nostalgia
37 10575 Aug 3 2010, 9:10 pm
Snipe
Oct 28 2015, 4:47 am
Laguna~

[Clan Oo] Map List
 
49 16330 Mar 24 2008, 1:00 am
JamaL
Mar 8 2012, 8:16 pm
Hennius

[Clan Oo] Starcraft II Memberlist
 
1 2808 Aug 15 2011, 11:29 pm
Snipe
Aug 28 2011, 10:54 pm
BlueWolf

[Clan Oo] Oo Contacts
 
19 10125 May 30 2008, 2:06 am
Snipe
Nov 10 2009, 3:57 pm
Oo.Shocker.oO
Forum Topics

Permanently Closing Clan Oo
 
7 2472 Jun 9 2017, 6:59 pm
Oo.CoH.oO
Oct 17 2017, 11:44 pm
Oo.CoH.oO

New Battle.net Update
 
1 1036 Feb 20 2017, 6:09 am
Oo.CoH.oO
May 10 2017, 11:04 pm
Pauper

Woops! Let Clan Oo die
 
6 3043 Feb 2 2016, 10:18 am
Oo.CoH.oO
Aug 9 2016, 6:14 am
Oh_Man

Keeping Forum Alive
 Much appriciated
22 6566 Dec 5 2012, 5:36 am
Snipe
Dec 4 2015, 2:10 pm
Mp(U)

Clan Oo and Sc2 Melee
 
14 4900 Jul 25 2011, 2:14 am
BlueWolf
Sep 20 2015, 6:40 am
slayer766

Clan Oo Channel
 Anyone Remaining.
1 1331 Jun 26 2015, 6:57 pm
Snipe
Sep 20 2015, 5:24 am
slayer766

league
 
1 1563 Nov 7 2013, 1:43 am
TemPesT-
Nov 7 2013, 2:01 am
Dem0n

I'm Back O.o
 Where Everyone at ?????
3 2484 Sep 12 2013, 8:20 pm
SoLo-SouL
Nov 7 2013, 12:06 am
TemPesT-

Boo!
 Hoo!
0 1686 Nov 13 2012, 1:51 am
MeNtAlPaTiEnT
Nov 13 2012, 1:51 am
MeNtAlPaTiEnT

I wonder..
 Hello!
5 3268 Mar 5 2012, 9:56 pm
Snipe
Jun 5 2012, 10:54 am
HavoK

I love Oo
 but really...
0 2101 Feb 24 2012, 6:21 pm
BiOAtK
Feb 24 2012, 6:21 pm
BiOAtK

Hello Fellow Substituent of a World Unseen
 Been a while.
4 3480 Nov 30 2011, 6:54 am
Oo.HydrA.oO
Jan 2 2012, 5:50 am
Riney

Oo in SC2?
 
25 8001 Jul 21 2010, 3:25 am
DevliN
Apr 10 2011, 5:47 pm
DevliN

[Clan Oo] Member List
 
207 30358 Mar 24 2008, 12:54 am
JamaL
Mar 7 2011, 8:55 pm
Oo.Deamon.oO

Oo.Twitch.oO Reporting for duty.
 
18 6655 Oct 3 2010, 3:52 pm
Twitch
Nov 24 2010, 4:11 pm
Dungeon-Master

Clan Oo channel.
 Uh..
0 2595 Sep 21 2010, 3:39 am
Snipe
Sep 21 2010, 3:39 am
Snipe

STARCRAFT 2 AND CLAN Oo!!
 UHMM!!
33 7851 Aug 3 2010, 4:22 am
Snipe
Aug 9 2010, 9:08 am
Snipe

Oo Channel.
 Hey
5 4477 Apr 14 2010, 7:03 am
Snipe
Jun 23 2010, 11:37 pm
Sly

Oo-related Artwork
 ...with boredom comes...
8 6534 Apr 17 2009, 1:06 am
JamaL
Apr 8 2010, 12:26 am
Snipe

Been a while...
 New clan - with mapping, as well as other stuff
14 5432 Jan 3 2010, 2:50 am
sharf
Mar 19 2010, 9:04 pm
Snipe

Pr0nogo's Tryout Maps
 Four 'uh dem.
8 5505 Jan 28 2010, 1:54 am
Pr0nogo
Mar 19 2010, 9:01 pm
Snipe

Second Times 'a charm?
 
16 6685 Aug 8 2009, 7:49 am
Alkali
Jan 15 2010, 5:22 am
Sixen

Editing Income D
 i'd like to play and learn
5 5017 Dec 23 2009, 3:59 am
Queen-Gambit
Jan 10 2010, 4:43 am
Ultramilkman

Amagawd...
 Oh Hi There
3 4432 Dec 14 2009, 5:57 pm
Oo.MidG.oO
Jan 7 2010, 8:58 pm
Snipe

Sup.
 
8 5557 Sep 26 2009, 6:13 pm
Laguna
Nov 10 2009, 4:27 am
Laguna

Important News Regarding Oo
 Make sure you check this topic out
42 10560 Apr 21 2009, 1:40 am
SOLAR
Nov 1 2009, 5:16 am
Snipe

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Members in this forum: None.

[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
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