Staredit Network > Forums > Clan Oo > Topic: New Battle.net Update
New Battle.net Update
Feb 20 2017, 6:09 am
By: Oo.CoH.oO  

Feb 20 2017, 6:09 am Oo.CoH.oO Post #1



Hey guys! Its 2/19/2017. Not sure how many of you still check this, but!
There was a recent update last week, where they are making a bunch of changes to battle.net!

One shocking update...
( drum roll please )
You can create illegal's again!
Hurry up grab your favorite names, not sure how long this will last!

Don't forget to drop in to Clan OO @ UsEast.
I run moderators 24/7 in there, if tank48^^ isn't logged in. Leave a message and I'll check it out.

Speculation also, they might be bringing ladder back?
Just thought I would drop a post in here, hope to see some people in the near future.

Greetings ~
Coh^^



None.

May 10 2017, 11:04 pm Pauper Post #2



CoH, I checked Clan OO about a month ago and it took me to the void. Are you still keeping the channel alive?



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

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[10:04 pm]
Suicidal Insanity -- Oh_Man
Oh_Man shouted: Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
[10:16 am]
NudeRaider -- *make new tiles
[10:15 am]
NudeRaider -- The map structure only ever recognizes one tileset at a time. So you'd have to define your own map format then make an .exe that can load such files. I don't think it's ever been done; it sounds like a lot of work. What's commonly done with modding is creating a new tileset. Then you decide which tiles go in there. You can also make new ones. You will probably also have to create a new palette as the different tilesets share only part of their colors. Finally entering speculation territory you could maybe use EUDs to dynamically change the graphics of certain tiles. Not sure if it's possible, but if it is, you better make a topic for it.
[04:11 am]
O)FaRTy1billion[MM] -- no, that's not a thing you can do without modding the game
[03:56 am]
youarenotworthy -- I forget, did starforge ever allow you to mix tilesets?
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