Staredit Network > Forums > Clan Oo > Topic: [Clan Oo] Oo Contacts
[Clan Oo] Oo Contacts
May 30 2008, 2:06 am
By: Snipe  

May 30 2008, 2:06 am Snipe Post #1

So we can keep in touch guys, if you could post either your MsN, Aim, or YaHoO. This is optional, but it would be best to keep in touch for map making, Testing, and so i can yell at you guys to get on Teamspeak.

Snipe: Snipepwnz
JamaL: BarrettomaL
Alkali: airsoftaddiction
Sly: SamyLSF
Complete (aka SlimJim) = Wtf Pwnt 420



Post has been edited 25 time(s), last time on Aug 3 2010, 9:14 pm by Snipe.


May 30 2008, 2:25 am T-MaStAA Post #2



May 30 2008, 6:58 am DevliN Post #3


AIM: SirDevlinD

Though I think everyone who talks to me on AIM already knows that. :P

\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

May 30 2008, 11:27 am JamaL Post #4

AIM: BarrettomaL

I'm sure this will come in handy.


May 30 2008, 3:26 pm Twitch Post #5

I am loaded with friends already <.< but, oh well.


May 30 2008, 5:14 pm slayer766 Post #6

Wow...I want my name on that list. :P




May 30 2008, 6:14 pm Alkali Post #7

aim: airsoftaddiction


Jun 1 2008, 4:54 am CooL Post #8

I don't have that emails. :(
But I have another one :D


Post has been edited 1 time(s), last time on Oct 6 2008, 5:01 am by CooL.


Jun 1 2008, 5:46 am Snipe Post #9

nice guys.


Jun 2 2008, 5:07 pm Sly Post #10



Jun 7 2008, 11:58 pm HavoK Post #11




Jul 29 2008, 12:34 am voku Post #12

msn ->
aim -> vokuheila


Jul 29 2008, 4:42 pm Dem0n Post #13

ᕕ( ᐛ )ᕗ


Jul 30 2008, 1:43 am Snipe Post #14

thanks guys. let me get this updated.


Jul 30 2008, 2:03 pm Dem0n Post #15

ᕕ( ᐛ )ᕗ

Snipe, is my MSN email. Apparently yahoo works just fine for me on MSN. :)

Also, my AIM is Lazyl3um94. (the B is L and 3)

Jul 31 2008, 5:24 am Snipe Post #16

uhmm w/e.. it don't matter. It is an e-mail thing anyways.


Jul 31 2008, 5:59 pm Twitch Post #17

Oh btw solar finally got me to use aim a little bit so my aim is Twitch5999.


Aug 31 2009, 5:07 pm Complete Post #18

Complete (aka SlimJim) = " Wtf Pwnt 420 " (aim name)

Hit Me Up ^^

Aka: SlimJim(U) / Complete / Complete(U) / 4Slim2Jim0 / SlimJim @ USEast

Nov 1 2009, 5:17 am Snipe Post #19

This was posted recently. Oh look at slim goo lol.


Nov 10 2009, 3:57 pm Oo.Shocker.oO Post #20


Post has been edited 3 time(s), last time on Jan 9 2015, 7:06 am by Oo.Shocker.oO.


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[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
[10:16 am]
NudeRaider -- *make new tiles
[10:15 am]
NudeRaider -- The map structure only ever recognizes one tileset at a time. So you'd have to define your own map format then make an .exe that can load such files. I don't think it's ever been done; it sounds like a lot of work. What's commonly done with modding is creating a new tileset. Then you decide which tiles go in there. You can also make new ones. You will probably also have to create a new palette as the different tilesets share only part of their colors. Finally entering speculation territory you could maybe use EUDs to dynamically change the graphics of certain tiles. Not sure if it's possible, but if it is, you better make a topic for it.
[04:11 am]
O)FaRTy1billion[MM] -- no, that's not a thing you can do without modding the game
[03:56 am]
youarenotworthy -- I forget, did starforge ever allow you to mix tilesets?
[03:44 am]
O)FaRTy1billion[MM] -- use scmd or NudeRaider
NudeRaider shouted: You are right, however, in that the Remastered *graphics* are just a skin are interchangeable, even midgame. Skinability being another new functionality. Anyways, for tools that rely on the original mpqs you will have to obtain a legacy version of sc.
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