Staredit Network > Forums > Clan Oo > Topic: Sup.
Sep 26 2009, 6:13 pm
By: Laguna  

Sep 26 2009, 6:13 pm Laguna Post #1

Sup everyone. I just wanted to stop by and say hi =p. I haven't been on sc for years hehe. Hope all is well guys and ttyl.


Oct 29 2009, 8:56 pm Snipe Post #2

Ouch sorry man..


Nov 5 2009, 4:37 am Laguna Post #3

Its ok bro. What are you sorry about though?


Nov 5 2009, 2:35 pm Oo.ZeALoT.oO Post #4



Nov 6 2009, 2:31 am Laguna Post #5

Hey whats up!


Nov 7 2009, 3:15 am Snipe Post #6

yay zea


Nov 8 2009, 8:41 am Laguna Post #7

lol... well i don't even know if you guys even remember me lol.. but whats up lol


Nov 8 2009, 5:47 pm Snipe Post #8

I do of course man. it is very rare where i don't remember an Oo member :). I didn't know you knew about .

You should add me on aim if you have it man.

SnipePwnz. :). Always good to keep in touch.

You coming back for Sc2?


Nov 10 2009, 4:27 am Laguna Post #9

lol i wasnt never in oo heh. But yea ill add you.


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[11:56 pm]
Ultraviolet -- I believe if you're playing a version of SCBW that is compatible with, it will apply to you either way, but I'm not certain of that.
[11:05 pm]
ProtoTank -- unless it doesn't matter
[11:05 pm]
ProtoTank -- I actually don't have SCR installed
[10:52 pm]
Ultraviolet -- Sure thing. Another tidbit, if you're interested in using EUD Editor 2, you need to download a copy of SCBW version 1.16.1 and link EUD Editor 2 up to the StarDat.mpq BrooDat.mpq and patch_rt.mpq from that copy since Blizzard recently decided to get rid of those mpqs from the current version of SC:R
[10:04 pm]
ProtoTank -- I'm sure that's old news, but thanks for sharing
[05:53 pm]
Ultraviolet -- It's definitely not quite as expansive in possibility as modding, but it kind of feels like a hybrid of modding and mapping while retaining the ability to play on
[05:52 pm]
Ultraviolet -- EUD Editor 2 is what I like to use
[05:51 pm]
Ultraviolet -- A while back Blizzard made an EUD emulator that allows many EUD actions to be used as well as conditions while avoiding the inherent risks of allowing users to modify memory
[05:24 pm]
ProtoTank -- I didn't think you could have EUD actions, I thought only EUD conditions were enabled
[03:23 pm]
Dem0n -- ya EUDs
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