Staredit Network Forums Clan Oo Topic: Clan Oo channel.
Clan Oo channel.
Sep 21 2010, 3:39 am
By: Snipe  

Sep 21 2010, 3:39 am Snipe Post #1



accidentally killed it by removing some random war 3 members when the channel was in need.. Anyways.. I'm going to try and get it back up soon.



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[05:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[05:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[05:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[05:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[04:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[04:56 am]
jjf28 -- *cough* location size *cough*
[04:56 am]
LoveLess -- If there is something scmdraft is, it's definitely not constrictive.
[04:55 am]
LoveLess -- Eh?
[04:43 am]
Arkane -- man, doing basic triggers on scmdraft is so constrictive
[04:42 am]
LoveLess -- The only thing I rename in locations is 0-9 as 0, 01, 02, etc.
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