Starcraft Master, new map about to be released
Post #1
Ahli
Mar 2 2012, 12:04 am
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Nothing yet! Almost done. Very powerful, very strong.
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STARCRAFT II - StarCraft Master --- Custom Map --- ![]() Blizzard is about to release their 'new' map "StarCraft Master" in near future. To be honest, the map existed within everyone's Starcraft 2 installation for more than 1.5 years. But now the polished and balanced version of that map will be released as its achievements and a new profile portrait were already findable in the profile for quite some time now. The map itself contains 30 micro oriented scenarios teaching players how to maximize their units efficiency in some specific situations. It comes with some features: If you can't success in one level, you can warp to another level or check out the hint in the help menu. Blizzard releases their own impossible scenarios map. Maybe it will revive this genre in the sc2 mapping scene. We will find out soon. You can read Blizzard's article here. It has been released. You can find it in battle.net's custom games. map This post was edited 3 times, last edit by Ahli: Mar 3 2012, 11:17 pm. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #2
UnholyUrine
Mar 2 2012, 2:20 am
Post #4
CecilSunkure
Mar 2 2012, 4:47 am
Post #5
ClansAreForGays
Mar 3 2012, 2:52 am
Post #7
Ahli
Mar 3 2012, 12:48 pm
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Nothing yet! Almost done. Very powerful, very strong.
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I didn't play it, yet. :S
Will try it out after lunch... edit: I can't do 27-30... but I'm not a korean micro god... I didn't even come close to winning with the banshee vs marines level :S I guess you need a special angle to minimize damage received. But in general it's an ok map from Blizzard. I didn't expect more than I got from them. edit: won 12. Portrait is mine. edit: won 25... it's quite easy, if you know the correct order. ;D This post was edited 4 times, last edit by Ahli: Mar 3 2012, 3:18 pm. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #8
ClansAreForGays
Mar 3 2012, 2:51 pm
Post #10
ClansAreForGays
Mar 3 2012, 4:47 pm
Post #11
Zycorax
Mar 3 2012, 5:04 pm
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Grand Moderator of the Games Forum
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Managed to beat 20 levels just now. Not too bad, considering that I've barely touched the game since release. Gave up on anything that included Infestors and levels with larger amounts of units where you had to micro one unit at the time. I just can't keep up with the rapid switching between the units
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Post #14
Ahli
Mar 3 2012, 7:18 pm
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Nothing yet! Almost done. Very powerful, very strong.
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Why?
Their goal was a micro oriented map based on the melee game and except for the snipe damage fail, they achieved that. To be honest, I was pleased to see that they added a few micro professional oriented technics to the map. It's basically a micro instruction map which contains scenarios which go into the direction of korean micro. Bronze players can win some of the maps and learn some micro tricks like the first level where you only need to move 1 marine in a big circle while the other marine shoots the zealot or just how to move a large pack of stalkers over cliffs very fast. Average sc2 players like me reach their limits with the last few levels. I've won 26/30 now. More melee oriented players are able to win the complete map. Professionals can finish the map on first try below 30 minutes (like I've heard on Teamliquid that Polt did that on his steam). Easy to learn hard to master... as usual. So I think it's a great little map except for the usage of the old ghost snipe. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #15
ClansAreForGays
Mar 3 2012, 8:13 pm
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I hate that most of the map was teaching you how to own zerglings. I feel like I'm gonna have a harder time on b.net now
This was probably the most useful thing people will learn. The rest of it felt more like how to take advantage of the AI if the opponent isn't doing any micro. And yeah, lol @ the snipe training that doesn't work anymore... |
Post #17
Roy
Mar 3 2012, 9:21 pm
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An artist's depiction of an Extended Unit Death
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Relevant to level 30:
![]() I don't think Bronze players should be spending a whole lot of time on micro. I, for one, wouldn't become better by spending more time managing a few units; better macro is way more useful in lower levels. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? EUDGen2 Other stuff: Farlap Bound Maker [EUD] EUPCalc SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #20
CecilSunkure
Mar 4 2012, 5:16 am
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