[EUD] EUD Generator, Version 1.3
Post #1
Roy
Oct 3 2011, 9:10 pm
|
Everything green is safe to eat.
|
For those of you too lazy to learn how to make EUDs but are interested in using some common EUD functionality on a current project of yours, or if you're just looking for a quick reference of common EUD conditions, I have constructed a program that generates the memory conditions for you. All you need to do is fill out a little form and your trigger will be built, much like how you would construct a regular trigger in an editor.
EUD Generator Version 1.3 How to use 1) Choose one of the tabs that pertains to your EUD interests (General, Player, Unit, Display Text, Local Only). 2) Choose a type of EUD (i.e. Unit HP). 3) Fill out the information you want to read (i.e. Unit #0 has between 40 and 50 HP). 4) (Optional) Change which players you want the trigger to be owned by and if you want a comment to be generated. 5) Copy the text generated and paste it into Scmdraft's text trigger editor. Notes
Version History
Download DLDB Page Download link (Staredit.net) Mirror link (Opendrive.com) Note: This program requires the .NET Framework 4 to run. This post was edited 15 times, last edit by Roy: May 21 2012, 12:08 am. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #2
O)FaRTy1billion
Oct 3 2011, 9:19 pm
|
.rapsdleF
|
Does the supply take in to consideration that a value of 2 is shown as "1" in-game? So the natural supply max is 400/400, and a marine costs 2 supply.
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #3
Roy
Oct 3 2011, 9:20 pm
|
Everything green is safe to eat.
|
NOPE. T_T
v1.1 Here we go. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #4 Observer12425 Oct 3 2011, 9:21 pm
Post #5
O)FaRTy1billion
Oct 3 2011, 9:24 pm
|
.rapsdleF
|
Also an odd value is only ever present in Zerg because of zerglings and scourges ... DatEdit has a nice +0.5 check box, but I don't know if you plan on just ignoring the low bit.
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #6 Observer12425 Oct 3 2011, 9:27 pm
Post #7
Roy
Oct 3 2011, 9:41 pm
|
Everything green is safe to eat.
|
That little note in tiny font at the very bottom should be up at the top, unmissable, in GIANT font, bold, underlined, and red like so: NOTICE ME DAMMIT 'Cause it's kinda important. Does the supply take in to consideration that a value of 2 is shown as "1" in-game? So the natural supply max is 400/400, and a marine costs 2 supply. v1.1 Here we go. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #9
Roy
Oct 4 2011, 6:18 am
|
Everything green is safe to eat.
|
I'm experiencing crashes upon start up. Screen won't even come up =p ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #10
O)FaRTy1billion
Oct 4 2011, 8:28 am
|
.rapsdleF
|
For me nothing was happening at first, but that was because I was too impatient to wait the seems-like-20 minutes for .NET to do anything. ;o
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #13
Roy
Oct 5 2011, 6:52 pm
|
Everything green is safe to eat.
|
Updated to version 1.2 for those of you having Sacrieur's problem. Turns out it was an overflow issue (ironic, isn't it?) that lead to a divide-by-zero error.
![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #15
Roy
Oct 5 2011, 7:51 pm
|
Everything green is safe to eat.
|
I would like to see support for EUD actions eventually. Also upgrade status for conditions =p It would require for most upgrades that you also know the status of at least one other upgrade. The worst case scenario (1/4 of the upgrades) is that you have to specify three other upgrade statuses to get an accurate value. The best case scenario (also 1/4 of the upgrades) is that you don't need to specify any other upgrade status than the one you are interested in. TL;DR: Sounds like a pain. I'll think about it. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #17
O)FaRTy1billion
Oct 5 2011, 9:23 pm
|
.rapsdleF
|
The messy part is that SC and BW upgrades/techs are separate, and they don't fall on 4-byte intervals.
I still wanted to make this, I just had no idea how to make the interface. I have ideas for EUD actions, too.To enable EUD Actions... If people used StarEdit still, it is really easy to export a *.trg file.. What if you opened the map and it added the triggers to the map itself? Even then, doesn't SCMDraft shit all over them? EDIT: "Actions: Set Deaths("Int:222484", "Terran Marine", Add, 4294967294);" *pressed compile* "Error at line 5: playername expected" God damnit. EDIT moar: As long as you use the classic editor, the numbers don't change. This post was edited 5 times, last edit by FaRTy1billion: Oct 5 2011, 9:33 pm. ![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #18
Roy
Oct 5 2011, 9:34 pm
|
Everything green is safe to eat.
|
If people used StarEdit still, it is really easy to export a *.trg file.. What if you opened the map and it added the triggers to the map itself? As long as you use the classic editor, the numbers don't change. ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
Post #19
O)FaRTy1billion
Oct 6 2011, 8:34 am
|
.rapsdleF
|
I could just help you add features or something. :\ Starting one of these entirely new from scratch seems pretty silly (unless it would be best).
![]() ![]() ![]() ![]() ![]() ![]() SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
TinyMap2 - Latest in map compression! MapSketch - New image->map generator! EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - Now has .dat references! Help out by adding your EUDs! EUDTrig - Quickly and easily convert offsets to EUDs! (extended players supported) times! |
Post #20
Roy
Oct 6 2011, 6:08 pm
|
Everything green is safe to eat.
|
I could just help you add features or something. :\ Starting one of these entirely new from scratch seems pretty silly (unless it would be best). ![]() ![]() ![]() ![]() ![]() ![]() Learn how to make EUDs: [EUD] A Mapmaker's Guide for Creating EPDs
Don't like learning? [EUD] EUD Generator Other stuff: [EUD] Text to Value Converter Bound Maker SC1 Maps: Dash: 1 2 3 4 5 6 7 8 9 X Jog: Original Warp Other: Super Mario SC Fireball Guard Your Civilian Strength Contest Interceptor Arena |
0 members in this topic (italic members are currently writing a reply): None
+ guest(s)
+ guest(s)
[02:28 pm]
[02:28 pm]
[02:26 pm]
[02:24 pm]
[02:23 pm]
[02:21 pm]
[02:19 pm]








times!
I have ideas for EUD actions, too.![[close]](/images/up.gif)