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General StarCraft
General StarCraft
Talk about StarCraft and battle.net in general.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 2 3 4 519 >

Topic Replies Views Starter / Time Last Post

Do you wish there was a Starcraft clone?
 
2 2636 Oct 9 2019, 5:45 pm
Mithras Gnosis
Oct 11 2019, 7:53 am
Lagi

SC Nibbits Map Collection
 15,823 map pack!
3 3470 Sep 17 2019, 2:02 am
Cerorec
Sep 19 2019, 7:27 am
Cerorec

RIP SC Nibbits
 Hopefully you return
9 4445 Jul 3 2019, 9:34 am
Cerorec
Aug 12 2019, 4:44 am
Cerorec

SC Beta Potentially Located
 But caution is advised
7 4043 Mar 25 2019, 7:59 am
Kolokol
Jul 17 2019, 4:26 am
Tamamo-no-Bae

Starcraft Shareware Ultimatepatch
 Looking for the Ultimatepatch for the Starcraft 1 demo
0 1971 Jul 16 2019, 11:15 am
Tamamo-no-Bae
Jul 16 2019, 11:15 am
Tamamo-no-Bae

Dumb Question - User Data?
 
2 2330 Jul 13 2019, 3:11 pm
Blackbirdx661
Jul 13 2019, 7:44 pm
Blackbirdx661

How to get distribution of maps being played?
 
2 1990 Jul 4 2019, 6:23 pm
sethmachine
Jul 6 2019, 8:09 am
Cerorec

Looking for foreign language BW data
 1.16.1 if possible
4 2586 May 14 2019, 8:40 pm
Suicidal Insanity
May 15 2019, 8:36 pm
Suicidal Insanity

Need some EUD help + other
 Single player save disable
4 2548 May 13 2019, 1:08 am
Asseater42069
May 13 2019, 1:54 pm
Asseater42069

Scmdraft 2 refusing to launch again
 SCMdraft keeps having an error in locating the Mpq, despite ever
4 2963 Apr 27 2019, 12:29 am
SkyTechRTS
Apr 27 2019, 9:34 pm
Suicidal Insanity

Blizzard Login Queue?
 
1 3479 Apr 12 2019, 1:05 am
sethmachine
Apr 12 2019, 12:31 pm
Pr0nogo

Map Making practices
 
5 2981 Oct 18 2018, 6:01 pm
FlameViper
Mar 3 2019, 9:54 pm
sethmachine

Nexus destroyer classic?
 Map?
1 2092 Jan 25 2019, 5:35 pm
123dominico
Jan 25 2019, 6:14 pm
NudeRaider

Score for destroying units - table
 how bliz value each unit
2 2405 Nov 17 2018, 8:37 pm
Lagi
Nov 18 2018, 3:09 am
Ultraviolet

UMS ideas and remakes
 balancing, innovation, creativity
32 11008 May 18 2017, 9:04 pm
FlameViper
Oct 25 2018, 6:09 am
NudeRaider

The Popular Maps of SCR is the worst function!!!???
 This is a letter from a Chinese map maker, I want to know whethe
3 2688 Oct 21 2018, 12:20 pm
ilovedsa
Oct 22 2018, 4:09 pm
NudeRaider

Searching for a SC Broodwar Map!
 
1 2291 Aug 9 2018, 1:59 pm
Cr0quepl0tte
Aug 9 2018, 3:25 pm
Excalibur

MAPCRAP!!!
 biweekly map contest
5 3714 Jun 16 2018, 11:13 am
Pr0nogo
Aug 1 2018, 8:55 am
Pr0nogo

How to enable extended unit limits?
 
9 6075 Jul 23 2018, 1:53 am
sethmachine
Jul 24 2018, 7:39 am
Suicidal Insanity

So here I am, playing Starcraft.
 
1 2308 Jul 18 2018, 11:31 am
johntimber
Jul 19 2018, 5:09 am
Lanthanide

Spellsword RPG in SC Remaster
 Spellsword has a problem with templar archives
0 2596 Jun 29 2018, 9:29 am
goobie
Jun 29 2018, 9:29 am
goobie

Enumerate, alternate timeline for SC
 Rewrite of SC lore intended to foster custom campaigns
3 3782 Feb 20 2018, 7:05 pm
Mithras Gnosis
May 31 2018, 10:17 pm
Mithras Gnosis

Blizzard been lying to us!
 What is this about and what do you mean?
17 7651 May 18 2018, 2:12 am
Cool-Knight
May 24 2018, 8:40 pm
lucifirius

MillenniumArmy's new map
 
4 3336 Apr 27 2018, 6:02 am
lifebot
Apr 28 2018, 2:28 am
ClansAreForGays

JPoker's new RPG Map Preview - God of Axe
 Great techniques and inspirations to be obtained
2 2629 Apr 27 2018, 6:29 am
lifebot
Apr 27 2018, 8:24 am
NudeRaider

StarEdit.net Fite League Season 1
 
29 10193 Dec 15 2017, 9:26 pm
lil-Inferno
Feb 16 2018, 7:32 pm
Pr0nogo

Clan (U)...
 revived!!
109 27177 Oct 19 2008, 5:12 am
ETEFT(U)
Jan 28 2018, 10:13 pm
TV3D

(U)nKnOwN Origins - Map Listing
 I remember a video MaThRiX(U) made about (U)nKnOwN
6 3859 Jan 14 2018, 9:12 pm
TV3D
Jan 28 2018, 10:06 pm
TV3D

What kind of campaign do you want to play?
 
49 15039 Jan 3 2017, 10:43 pm
Pr0nogo
Dec 27 2017, 2:49 pm
Mithras Gnosis

How to avoid showing my account name when chatting?
 
2 2645 Nov 30 2017, 1:43 am
sethmachine
Nov 30 2017, 3:34 am
Pr0nogo

Pages: < 1 2 3 4 519 >

Members in this forum: bottlesoutlet

[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[07:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[04:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
[2023-9-26. : 5:25 pm]
Ultraviolet -- nukes).* lol
[2023-9-26. : 5:24 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: UV how far are you with imp UV2? is it already better than the first map? Fully playable?
Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
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Members Online: bottlesoutlet, Ultraviolet