Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Antihack, another idea
Antihack, another idea
This topic is locked. You can no longer write replies here.
Aug 30 2011, 7:49 pm
By: Tank_7  

Aug 30 2011, 7:49 pm Tank_7 Post #1



Okay so this is kind of a stupid idea that I don't expect anyone to actually implement, but I want to get some expert opinions on the theoretical feasability of this.
The idea is to get normal static values at many different points in SC's memory, at an interval which makes it impossible for Oblivion to simultanously hide from all the EUD checks at the same time. The Oblivion.dll is 78KB so if you only needed to check 1 value every 77KB or so... in 32MB theres like 400 or 500 positions. It would be a bit trigger heavy but shouldnt lag since its just Death Count reading with no "laggy" conditions such as Bring, Score, and "laggy" Actions such as Create, Give, etc. arent necessary either. An issue I see is if SC has arrays of non-static memory larger than 78KB i guess Obliv could hide in there, and Obliv could also perhaps execute 1 trigger, move, then execute the next EUD trigger, evading all of them 1 by 1 anyways, although at a cost of lots of CPU cycles.



None.

Aug 30 2011, 10:34 pm Roy Post #2

An artist's depiction of an Extended Unit Death

I think your understanding of memory allocation is worse than my own. For one, what reasoning is there to say the injected data is consecutively located in memory when injected?

Please post any ideas in the current running anti-hack idea topic instead of making your own, or else this subforum will become cluttered.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:01 pm]
NudeRaider -- Vrael
Vrael shouted: because you perfectly guessed SEN's root password and we cant have that displayed all over the shoutbox
given Moose's post I don't think he had to guess. ^^
[04:53 pm]
NudeRaider -- lil-Inferno
lil-Inferno shouted: Nude why'd you delete my shout
why not? :awesome:
[04:26 pm]
Vrael -- because you perfectly guessed SEN's root password and we cant have that displayed all over the shoutbox
[03:58 pm]
lil-Inferno -- sadjfjkasdhfijsadhmfcjhsdajkvfmjadslkfhjsdkahf
[03:58 pm]
lil-Inferno -- Nude why'd you delete my shout
[03:35 pm]
NudeRaider -- never trust a statistic you haven't forged yourself
[04:37 am]
Ultraviolet -- 80% of statistics are made up on the spot
[2026-6-08. : 8:05 pm]
Symmetry -- 50% of strings in starcraft are references
[2026-6-07. : 1:59 am]
RIVE -- Lots of fun little nods to different works of others in the cheats too.
[2026-6-06. : 5:17 pm]
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
Please log in to shout.


Members Online: NudeRaider