Hey all I've messed with scmdraft a lot and know there's about 255 different "potential" player colors that can be used. I'm looking for a nice solid black one that doesn't look all messy when applied to different units/buildings of a specific race. If anyone has some good recommendations for the # of color to use in scmdraft could they please drop a line.
None.
Well, 19 or 20 look okay, and a lot of the higher numbers, 150 and up, have pretty good blacks, if you want precision, use
PColor, it's a program that lets you view how ever color looks, on any unit, on any tileset, as colors change depending on which tileset you're on.
Note that it's not perfect, and some colors, like 192, which looks like perfect black on all tilesets, isn't the same in-game as it is in PColor.
None.
Read #3. Seriously:
http://www.staredit.net/topic/3612/, http://www.staredit.net/topic/3508/, http://www.staredit.net/topic/1903/, http://www.staredit.net/topic/1584/, http://www.staredit.net/topic/1058/And there would be much more if I slightly altered my search query.
Use this.
Isn't like 56 a good one ..?
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56/136 and near/around those numbers.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
Awesome that nifty little program worked like a charm! thanks for the help.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
If you need a black that shows black (instead of transparent) even on the leaderboard then use #64. It's a slightly lighter tone of black but barely noticable if you can't compare. Also works on all tilesets
It's kinda random, as some just steal pictures from other units, but I think it's almost any above 30, or something like that.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Many, if not all of the colors you don't find in the drop down list.
I would test it before assuming that, as the earlier colors might have a black flag, and it's also possible that they just grab a random unit's portrait instead.
None.
i never learned how to use player colors. can anyone tell me how to mix colors and stuff like that?
None.
If a player #9,10,11,13 to 'x' own a flag, if you click it, you'll crash.
None.
You can't mix colors, there's simply 256 different ones.
None.
Sometimes a flags portrait wont crash, it will just freeze the static. I've never looked into crashing flags.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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how do u choose from 256 player colors? is it a program addition to scm draft? or is it something in the advanced options?
EDIT: ok i downloaded that P-color program thingy and it wont let my run it! it says something about dependencies. i downloaded that link at the bottom and it still wont work
None.
In the Map Description tab in SCM Draft, you enter the player color number into it's slow(it's labeled) and you can use the program PColor to find what number you want.
None.
my p-color wont work and ive downloaded the program from the link at the bottom of the download page.
None.
It
may help if you gave specific messages rather than "... something about dependencies."
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!