Sunken Treasure
(Reload)
PColor
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Filename: PColor 1.1.zip
Filesize: 148.9KB

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File Information
General
Uploaded on:Jun 8 2008, 12:56 am
Uploaded by:Falkoner
Author:Not Given.
Downloads:417

File Contents
P. Color/
P. Color/Data/
P. Color/Data/grps.dat
P. Color/Data/tminimap.dat
P. Color/Data/tunit.dat
P. Color/GRPapi.dll
P. Color/P. Color.exe
P. Color/PColor.txt
P. Color/SFmpq.dll
File Description
This is a little program made by Farty that lets you run through the player numbers and see what color they look like, you can change the units you see the color of also, along with changing the tileset. Note that sometimes with the player colors that look like they change rapidly it doesn't actually look the same as it would in-game.
Here's how it looks:
Failed to get ImageSize ( http://img519.imageshack.us/img519/4621/pcolored0.png )

Download this if you get errors for mscomct.ocx or mscomct2.ocx.

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Comments
StratosTygo wrote on Jan 19 2013, 7:24 pm:
Roy, Actually I got it to work on my other computer, but the new problem is that Pcolor (not 1.1) is giving me runtime errors.

Roy wrote on Jan 19 2013, 5:51 pm:
StratosTygo, you should create a topic in the mapping tools forum detailing what issues you're seeing and what you've tried already. If I had to guess, I'd say you put the files in the wrong place if you're still getting the same error (if the error is even related to missing files, which you didn't specify in your comment). Try putting the files in the same folder as the program, or putting them in your system32 folder and registering them to your OS.

StratosTygo wrote on Jan 15 2013, 12:18 am:
It doesn't work, even with the linked files, I've downloaded them, and it's still giving me the same error.

Falkoner wrote on Aug 9 2009, 9:28 pm:
That's 'cuz ur a nub with no SC installed ;P

Owyn wrote on Aug 6 2009, 3:48 pm:
stardat can not be loaded, doesn't work ur prog

Falkoner wrote on Oct 29 2008, 4:17 am:
Download the files Farty linked to, I should add them to the zip file..

Pigy_G wrote on Oct 29 2008, 2:08 am:
Um, It doesnt work. Wtf? Its giving me that error like everyone else.

O)FaRTy1billion[MM] wrote on Oct 11 2008, 10:03 pm:
"Player 136 is being misread, I dunno why."
I thought I put that it is not 100% accurate because of the way player colors are... There is no [reasonable] way to make it 100% accurate.

blac_k_night wrote on Aug 18 2008, 9:04 pm:
UHHHHHHHHHHHHHHHH I LIKE IT LIKE THAT

Devourer wrote on Aug 18 2008, 5:18 pm:

Devourer wrote on Aug 18 2008, 5:18 pm:
http://webmasterrobin.we.ohost.de/pcolor error.bmp I get this Error... lol
[the yellow one is german: Runtime error '9' Index outside of the allwed Location... I translated it as good as I can... ^^ ]

Devourer wrote on Aug 18 2008, 5:10 pm:
im no programmer, but i think... visual basic experience and some tooles [these tools aren't for free] ^^

blac_k_night wrote on Aug 18 2008, 5:08 pm:
how do people make these programs?

BlackWolf99 wrote on Jul 29 2008, 12:02 am:
this is pretty cool it gets annoying trying to find out what kind of color, and you can do this faster

rockz wrote on Jul 25 2008, 1:34 am:
Player 136 is being misread, I dunno why. see also: http://whathuh05.googlepages.com/pcolor.jpg

O)FaRTy1billion[MM] wrote on Jul 21 2008, 8:24 pm:
I also have this, which includes mscomct2.ocx and mscomct.ocx if you need them.

Falkoner wrote on Jul 21 2008, 4:53 pm:
Updated to PColor 1.1, enjoy!

Rizaun wrote on Jul 21 2008, 3:45 am:
Weird, first it displayed an error " mscomct2.ocx is missing or invalid " i downloaded it and now it says " Error 76 " =/

Brontobyte wrote on Jun 22 2008, 2:18 pm:
Oh, and if you can make the units in the center of the viewing window, that would be cool. Besides, who really wants to see the unit in the top corner. :???:

Falkoner wrote on Jun 22 2008, 7:21 am:
Lemme just say, as a beta tester, it's pretty smexy :P

O)FaRTy1billion[MM] wrote on Jun 21 2008, 8:49 am:
I have a new version in the works. Units rotate and some animate. I've also fixed up color cycling to be more accurate. Right now I am working on some finishing touches and then I'll release it later.

O)FaRTy1billion[MM] wrote on Jun 10 2008, 12:59 am:
I was adding that, but then I got lazy.

Brontobyte wrote on Jun 9 2008, 8:37 pm:
MOAR bigger buttons please. :) Awesome! Saves some time and shows the different units as well. It would be cool if the units would go through all of there stand still .grp's and so sort of a 360 as you view them...

O)FaRTy1billion[MM] wrote on Jun 8 2008, 10:35 pm:
Just google it and put it in the same directory. If you PM me, I can send it to you.

Falkoner wrote on Jun 8 2008, 3:54 pm:
Hm, works fine for me, here, take this and install it and it should let you run it.

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