Ok i am very new to this and have been trying to read a lot of tutorials to figure things out but i can not seem to understand how to make a trigger that moves pre spawned marines to a bunker 30 sec into the game. thanks for any help in advance
None.
An artist's depiction of an Extended Unit Death
Since you didn't give much detail, I made some assumptions:
IntoTheBunkerWeGo
Events
Timer - Elapsed time is 30.0 Game Time seconds
Local Variables
BunkerToEnter = (Random Living unit from (Bunker units in Region_On_Bunker owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) <Unit>
GroupOfMarines = (Marine units in Region_On_Marines owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount) <Unit Group>
Conditions
Actions
Unit - Order all units in GroupOfMarines to (Bunker - Load (Bunker) targeting BunkerToEnter) (Replace Existing Orders)
Basically, you have a region on the bunker you want them to enter and a region on the marines you want to issue the order to as local variables. These can change depending on how you want to implement it in your map.
As for the action itself, you select "Issue Order To Unit Group" for the group of marines, and select "Order Targeting Unit" as the type of order. Select the bunker as the unit to target and select the order as "Load (Bunker)."
Hope this helps!