Staredit Network > Forums > Games > Topic: Minecraft
Minecraft
Sep 27 2010, 10:05 am
By: Sie_Sayoka
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Feb 15 2011, 12:02 am Fisty Post #121



Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.



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Feb 15 2011, 12:20 am Raitaki Post #122



Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?



None.

Feb 15 2011, 1:14 am Fisty Post #123



Quote from Raitaki
Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.



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Feb 15 2011, 2:17 am Kaias Post #124



Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Quote from Fisty
Quote from Raitaki
Quote from Fisty
Quote from Crimson Magnum
How'd you do the secret bookshelf door thing?
Toggling water flow into torches below gravel I imagine.
Wut, redstone switches can't do that?
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.
This.



None.

Feb 15 2011, 2:38 am Fisty Post #125



Neat idea by the way. Must have been a bitch to make.



None.

Feb 15 2011, 10:41 pm Kaias Post #126



Quote from Fisty
Must have been a bitch to make.
If by this you refer to the bookshelf redwire set up then no; it took just a few minutes. If you are referring to the entire project then, no; I enjoyed making it and it wasn't too difficult.

Making all of Kindom Zeal on the other hand- that would satisfy your supposition.



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Feb 16 2011, 8:47 pm Derqua Post #127



Quote from Fisty
They can, it's a one time shot and really just a bug.
It's not a bug, it was included in an update for liquid control.



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Feb 16 2011, 9:33 pm poison_us Post #128

Back* from the grave

Quote from Derqua
Quote from Fisty
They can, it's a one time shot and really just a bug.
It's not a bug, it was included in an update for liquid control.
Not to sound like a douche, but didn't he say as much?

Quote from Fisty
They can, it's a one time shot and really just a bug. Redstone wire pointed at water forces the water to update it's flow, so using the S/W rule you can essentially make water traps and stuff. Works with lava too.





Feb 16 2011, 10:25 pm Fisty Post #129



In a way I did. I always looked at it as a bug because there's no way to toggle it back short of re-routing the water again manually and that it only works with the S/W rule. Actually that sounds like a bug to me...

EDIT: Yeah, without more proof, I wouldn't believe that it was intended due to it's buggy nature

Post has been edited 1 time(s), last time on Feb 16 2011, 11:34 pm by Fisty.



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Feb 17 2011, 1:59 am O)FaRTy1billion[MM] Post #130

👻 👾 👽 💪

It was my understanding that it just forces the blocks around it to reset... which causes the water to recalculate it's direction and such.

does it make floating sand/gravel fall?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Feb 18 2011, 4:08 am OlimarandLouie Post #131



This has won the SEN stamp of approval.




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Feb 18 2011, 5:46 am UnholyUrine Post #132



@OlimarandLouie

Awesome... That's it.. I'm downloading Minecraft
Did u guys actually pay for it or just dl'd the beta?
O damn, I have to buy it :C

@Kaias

I fucking love Chrono Trigger
Dream of Zeal <3



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Feb 18 2011, 2:37 pm The Starport Post #133




Alls ya'lls kids just love this shit, dontcha? :wut:



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Feb 19 2011, 4:03 am Zycorax Post #134

Grand Moderator of the Games Forum

Oh no, what have I done! I'm addicted :|




Feb 19 2011, 6:36 am UnholyUrine Post #135



Oh Man..

Ain't never gonna get jewelry now.



None.

Feb 21 2011, 6:06 pm Centreri Post #136

Relatively ancient and inactive

http://www.crunchgear.com/2011/02/21/minecraft-heads-to-ios-later-this-year/



None.

Feb 23 2011, 10:04 pm Riney Post #137

Thigh high affectionado

Quote from OlimarandLouie
This has won the SEN stamp of approval.

This is the best minecraft movie I have ever seen. And not cause I love zombies.



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Feb 24 2011, 10:51 pm NicholasBeige Post #138



Can't beleive I just paid 13 bucks for this piece of shit game.

2 hours into it. Numerous deaths and respawns - some intentional because i couldn't find my base.

Storage room

Furnace Room


Got about 50 coal and 1000 cobblestones all being turned into Stone at the moment.. If I sign out will they continue smelting?

I'm really fucking deep down, its cool. Got a glass dome at the top but I'm tired and couldn't be bothered to walk to the top to screenshot it.

eyestrain.com



None.

Feb 25 2011, 1:03 am TiKels Post #139



Quote from name:Cardinal
Can't beleive I just paid 13 bucks for this piece of shit game.

Got about 50 coal and 1000 cobblestones all being turned into Stone at the moment.. If I sign out will they continue smelting?

eyestrain.com
Wrong. I can't believe you didn't pay 13 bucks sooner for that piece of shit game. It's gold shit. Like shit with little emeralds. Or maybe DIAMONDS actually.

No.

I actually tried to go to that website just out of curiosity.



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Feb 25 2011, 5:48 am O)FaRTy1billion[MM] Post #140

👻 👾 👽 💪

Psh. I have over 12 furnaces to pump out cobblestones. :awesome:



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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