Minecraft, Now enjoy your autism, online!
Post #81
Kaias
Jan 16 2011, 8:15 pm
Post #82
MadZombie!
Jan 16 2011, 9:56 pm
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mfw
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![]() As I posted the link to the image in this post I realized that if I would have made that asphalt road in the other direction the yellow lines would have been facing the wrong way right? FFFF Also, sort of concept version of a drill for a pickaxe. This one is made out of wood. I personally actually like it except that the direction in which it's pointing sucks. Meh. If I made it slanting the other way I'd imagine it'd be too low and would hardly be seen. Especially when your actually using it. hmmm :C ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #86
MadZombie!
Jan 18 2011, 3:59 pm
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mfw
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No it won't. I'm going to have to revert the half steps back to normal and use something else. Maybe I'll use a black cloth block for one direction and the white one for the other. The thing that's really holding me back is the lack of ideas for textures. I'm not sure what to use for installation. I think I'm going to use refined stone (the natural one) as a lighter cleaner installation and have the cobblestone as a messy version of installation. Something like that.
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Post #87
MC˛Voyager7456
Jan 18 2011, 5:42 pm
Post #88
MadZombie!
Jan 18 2011, 10:27 pm
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mfw
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![]() I'm sort of happy with with how cobble stone came out. It's supposed to be a rusted version of the stone counter part. 16x16 is extremely limiting. I don't want to make this texture pack using the HD patch although I'd really want to. After I'm done with this then I'll go HD. Need to make a better stone retexture. Disregard the torches. I was testing something. Also the blue blob is meant to be the retexture for Iron stone ore. ... i'll figure it out ._. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #89
OlimarandLouie
Jan 18 2011, 11:09 pm
Post #94
OlimarandLouie
Jan 28 2011, 12:55 am
Post #97
O)FaRTy1billion
Jan 28 2011, 6:06 am
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.rapsdleF
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That's an image from ED.
![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #100 [Crimson Magnum]:] Jan 31 2011, 12:54 am
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