Who ever wants to help me test mods for the modding contest, go onto hamachi noa!
Quote from name:Richard Nixons Head
I'm never attending modnight again 'cause EX is a fucking tool.
Sums up many people's feelings.
None.
The three ways to play mods on Mod Night:
1. Secret the allience, yo.
2. Mass shit, bonus points if the unit sucks. Moar points if its a turtle.
3. ACTUALLY PLAY THE MOD! ZOMG! AMAZING IDEA, NO?
Like when I massed supply depots?
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EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
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Quote from name:Franklin D Roosevelt
Quote from name:Richard Nixons Head
I'm never attending modnight again 'cause EX is a fucking tool.
Sums up many people's feelings.
Syphons mad because I had a legitimate reason for killing him first. BAAAAW moar Syphon.
<3 Fartee
Speaking of which, so strange to not see FH around.
He's around, you just need to crane your head upward.
I'd like to thank everyone who participated on Saturday and made the first Hamachi based Mod Night a success. It went great and I hope we can continue to do things this way.
I have Hamachi running and I'm connected to mod night 1. Do I just create a game in UDP and other people should be able to join it?
<3 Fartee
Speaking of which, so strange to not see FH around.
He's around, you just need to crane your head upward.
Oh you found me. Hamachi is being an asshole and won't allow me to play SC on LAN.
None.
Hmm, this gives me an idea. Maybe I could make it so that my server can be accessed on that network, too. Then you wouldn't have to use the LAN option, but you wouldn't need to forward ports, either, if everyone was connecting to my server over Hamachi.
It might make it easier to organize stuff; partly because everyone would be visible from one location and all able to message each other in the game, whether on Hamachi or just connecting directly over the internet. (though everyone in a game would probably need to be connected by the same method)
-EDIT-
Maybe if the network wasn't full.
Post has been edited 3 time(s), last time on Mar 8 2009, 1:42 am by ShadowFlare.
None.
Hmm, this gives me an idea. Maybe I could make it so that my server can be accessed on that network, too. Then you wouldn't have to use the LAN option, but you wouldn't need to forward ports, either, if everyone was connecting to my server over Hamachi.
It might make it easier to organize stuff; partly because everyone would be visible from one location and all able to message each other in the game, whether on Hamachi or just connecting directly over the internet. (though everyone in a game would probably need to be connected by the same method)
-EDIT-
Maybe if the network wasn't full.
Network: Mod Night 2
Pass: Mod Night 2
Is setup and open. Set it up there and we'll move anyone who actively goes over.
btw, since it is short on space, maybe people should leave the network when they are done with it.
None.
Looks interesting, I want to join moar Mod Night, and I don't want to fuck around with ports.
Setting this shit up now.
None.
Would it not be wise for this to be stickied?
EDIT:
How are we going to go cross-Mod Night networks? In consideration of the different Mod Night networks, 1, 2, and 3.
Post has been edited 1 time(s), last time on Mar 19 2009, 7:55 pm by New-.Hydrolisk.
The other networks are for if one is full of people who aren't there that night. I have the power to remove people from the networks and I should do some cleaning out as some people have duplicates or never show up anyway.
And yes a sticky would be nice.
Edit:
Ok Doodle had duplicates so I took him out and he can rejoin the network when he wishes.
People, if you rarely or just plain do not show up to mod night, don't join the damn network. There are people in the network I have yet to see at a single MN. You can always rejoin, but don't take up a slot that someone else might need. I thought the 16 person limit would be fine for us but apparently not.
16 person limit? That's news to me. They must have changed it.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
We're using the free, not commercial license. Commercial is limited at 32.