EUD/Address Database
Post #21
MC˛poiuy_qwert
Apr 15 2008, 4:47 am
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PyMS and ProTRG developer
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Farty, do you know how to enable EUD actions on any patch?
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Post #22
Demented Shaman
Apr 15 2008, 5:14 am
Post #23
Brontobyte
Apr 15 2008, 5:15 am
Post #24
O)FaRTy1billion
Apr 15 2008, 8:47 pm
Post #25
Brontobyte
Apr 15 2008, 8:56 pm
Post #26
O)FaRTy1billion
Apr 15 2008, 9:27 pm
Post #27
Brontobyte
Apr 15 2008, 10:17 pm
Post #29
Brontobyte
Apr 16 2008, 3:15 pm
Post #30
O)FaRTy1billion
Apr 16 2008, 8:51 pm
Post #31 I)eathBringer Apr 19 2008, 8:31 pm
Post #32
O)FaRTy1billion
Apr 20 2008, 3:58 am
Post #33
MC˛poiuy_qwert
Apr 25 2008, 5:40 pm
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PyMS and ProTRG developer
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This should be stickied.
This post was edited 3 times, last edit by poiuy_qwert: Jun 2 2008, 5:56 pm. ![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #34 Heimdal May 13 2008, 2:16 am
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I just found a link to a free version of IDA (This is an old, stripped-down version that they made available to get hooked on their system, I guess). IDA is a truly awesome system, and it's great for figuring out where things are in SC's memory without doing all that artmoney crap. If someone could figure out a way to collaboratively work on the IDA database that would be awesome. But anyway, here it is if you're interested:
http://www.hex-rays.com/idapro/idadownfreeware.htm Oh, I just realized that I didn't even say what it is. This is a disassembler. If you don't know x86 assembly, google for some references. The wikipedia page isn't bad, but not very explicit. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #35 I)eathBringer May 13 2008, 11:43 am
Post #37 I)eathBringer May 13 2008, 6:33 pm
Post #38
O)FaRTy1billion
May 13 2008, 9:14 pm
Post #39
O)FaRTy1billion
Jun 13 2008, 5:56 pm
Post #40
MC˛poiuy_qwert
Aug 16 2008, 3:03 am
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PyMS and ProTRG developer
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I know im reviving this, but I don't think it should die. This is a really useful tool, and I think this should be stickied.
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