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PyMS and ProTRG Developer
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Farty, do you know how to enable EUD actions on any patch?
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Goodnight, losers!
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Search for current HP, then change the hp (damage it/fully heal it) sieve for current HP, repeat until you find it. It's not hard.
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Plain and Simple.
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I actually would like to do what Doodle77[MM] did in his Mouse Defense 3 map. I think it would be faster for a user to move their mouse and have a trigger move their bounder then it would be to order it. He only has it for 1 player though. I also noticed that he had the triggers ( UnitID's ) for player 1 and player 2. Is it possible to make it a 4 player map? Their has to be 4 inputs of EUD"s in the conditions. Up, Down, Left, Right.
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PyMS and ProTRG Developer
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This should be stickied.
This post was edited 3 times, last edit by poiuy_qwert: Jun 2 2008, 5:56 pm.
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I just found a link to a free version of IDA (This is an old, stripped-down version that they made available to get hooked on their system, I guess). IDA is a truly awesome system, and it's great for figuring out where things are in SC's memory without doing all that artmoney crap. If someone could figure out a way to collaboratively work on the IDA database that would be awesome. But anyway, here it is if you're interested:
http://www.hex-rays.com/idapro/idadownfreeware.htm Oh, I just realized that I didn't even say what it is. This is a disassembler. If you don't know x86 assembly, google for some references. The wikipedia page isn't bad, but not very explicit. 0
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PyMS and ProTRG Developer
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I know im reviving this, but I don't think it should die. This is a really useful tool, and I think this should be stickied.
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