Was it really necessary to quote that entire thing?
A memory locaton is an address that data is stored at in memory. DC = Death Counter.
nuh sorry for that I've deleted all quate . Mind if you check my understanding? there's I get but also some I don't get..
and is memory location about EUD or something?
Completed Conditions:
1. MemoryLocation - Compares the value of an address with an inputted number. = About EUD?
2. CompareMemoryLocations - Compares the values of two addresses. = Compares something about EUD?
Completed Actions:
1. SetMemoryLocation - Copies a value to a specified address. = Apply EUD's on a action?
2. CopyMemoryLocation - Copies the value of one address to another. =...
3. SetLocationTo - Sets location values (X1, Y1, X2, Y2, and/or flags). *Sets specified values to individual numbers.=...
4. SetLocationFromDeath - Sets location values based on a death counter. *Can only set specified values to one DC value. =...
5. DCMath - Performs a math operation on a DC value. *DC1 add,subtract,multiply,divide,set DC2. Stores value in DC1. I may add more, like Sin, Cos, Power, etc.
=..change unit deathes? nuh i don't think it is...
6. DisplayStat_TxtString - Displays a string from stat_txt.tbl. *Mainly for modding. I may make it read from a different tbl or a tbl unique to triggering. = Represent
Used string values so far
7. [Reserved]
8. [Reserved]
9. SetGameSpeed - Sets the game speed & Multiplier. = change game speed during in the game
10. SetSupplyValue - Sets supply value for the specified player(s). Sets Protoss/Terran/Zerg Available/Used/Max values. = Change supply values
11. SendUnitOrder - Sends a raw orders.dat ID to the specified unit(s). = Set order like attack or Hold or patrol
12. SetUnitTarget - Sets the order target. = attack only specified Units
13. SetUnitHP - Sets unit HP to a raw value. *Still testing. = Change HP value whatever you like
14. SetUnitShields - Sets unit shields to a raw value. *Still testing. = Change shield value whatever you like
15. SetPlayerVision - Sets vision for specified player(s). Allows for players 9-12.
None.