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New Trigger Actions!, TrigPlug.

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Creator: O)FaRTy1billion[MM]
Time: Apr 2 2008, 3:26 am

Post #121     O)FaRTy1billion[MM] Jun 30 2008, 8:12 pm

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I am adding SetPlayerVision which allows you to set,clear,toggle vision for players 1-12. ;)

Which works better/would be more intuitive? SetPlayerVision(ForPlayer, Modifier, Player); where ForPlayer gets/loses vision with Player, or the other way around?
This post was edited 1 times, last edit by FaRTy1billion: Jun 30 2008, 8:29 pm.
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Install   85 Minimap Colors    What is this table, you ask?
Ashworld  92 Minimap Colors    I made images that list all the
Jungle   105 Minimap Colors    tiles' minimap colors arranged
Desert   109 Minimap Colors    by tileset groups (i.e. tileset
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Post #122     Falkoner Jun 30 2008, 9:03 pm

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Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?
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Post #123     O)FaRTy1billion[MM] Jun 30 2008, 9:11 pm

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Well, I'd need to test a map with them that I don't already have vision with the area. :P I saw the burrowed units, though.
There were no detectors.
Badlands 128 Minimap Colors    I like useless tables!
Platform  95 Minimap Colors
Install   85 Minimap Colors    What is this table, you ask?
Ashworld  92 Minimap Colors    I made images that list all the
Jungle   105 Minimap Colors    tiles' minimap colors arranged
Desert   109 Minimap Colors    by tileset groups (i.e. tileset
Ice       94 Minimap Colors    index.)
Twilight  97 Minimap Colors    I could make my own SCPM...
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Post #124     Falkoner Jun 30 2008, 9:38 pm

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Play a map where you disable vision to yourself, then get their vision.
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Post #125     O)FaRTy1billion[MM] Jun 30 2008, 9:49 pm

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lol. I could've just disable vision with player 5... *not thinking*
Badlands 128 Minimap Colors    I like useless tables!
Platform  95 Minimap Colors
Install   85 Minimap Colors    What is this table, you ask?
Ashworld  92 Minimap Colors    I made images that list all the
Jungle   105 Minimap Colors    tiles' minimap colors arranged
Desert   109 Minimap Colors    by tileset groups (i.e. tileset
Ice       94 Minimap Colors    index.)
Twilight  97 Minimap Colors    I could make my own SCPM...
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Post #126     Deathman101 Jul 1 2008, 12:05 am

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Quote from Falkoner
Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?
And they say Cloverfield had 9/11 references.

So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.
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Post #127     Mafia.Zell. Jul 1 2008, 12:22 am

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O rly?
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lol nice april foolz :bleh:
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Post #128     O)FaRTy1billion[MM] Jul 1 2008, 12:37 am

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Remember the game! P.s.: Feldspar.
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Quote from Deathman101
So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.
Quote from O)FaRTy1billion[MM]
When I feel I have enough actions for it to be worthy. :P
If someone writes a trigger editor that can handle these then I may release a demo. >.>
Or you can wait for me to finish my trigger editor, but that takes time away from other projects--including this one.
Badlands 128 Minimap Colors    I like useless tables!
Platform  95 Minimap Colors
Install   85 Minimap Colors    What is this table, you ask?
Ashworld  92 Minimap Colors    I made images that list all the
Jungle   105 Minimap Colors    tiles' minimap colors arranged
Desert   109 Minimap Colors    by tileset groups (i.e. tileset
Ice       94 Minimap Colors    index.)
Twilight  97 Minimap Colors    I could make my own SCPM...
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Post #129     Mafia.Zell. Jul 1 2008, 12:47 am

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O rly?
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i was kidding i know its not a joke

(but seriously every1 this isn't real)
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Post #130     FooFighters[WP] Jul 1 2008, 2:21 am

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WooHoo! Lets Party!
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Quote from Zell.
(but seriously every1 this isn't real)
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
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Post #131     stickynote Jul 1 2008, 2:31 am

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He's being sarcastic. Or skeptical. ;)
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Post #132     Axii Jul 1 2008, 4:12 am

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Wow, This whole time ive thought this thread was just a joke ;/.
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Post #133     candle12345 Jul 1 2008, 4:34 am

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Eh's a pretty cool guy
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Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.
Eh has a gauss rifle and eh doesnt afraid of anything.
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Post #134     Zombiechao Jul 1 2008, 4:52 am

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Quote
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
Link please.
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Post #135     Falkoner Jul 1 2008, 6:03 am

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Taking StarCraft Map Making to the Limit!
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Dude, I've chatted with him over MSN, he has shown me a lot of proof, just because he decided to post it on April Fools... I think he woulda given up on the joke by now :P A bit too elaborate for Farty.
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Post #136     O)FaRTy1billion[MM] Jul 1 2008, 6:34 am

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Remember the game! P.s.: Feldspar.
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Quote from candle12345
Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.
Even if I code the triggers, it still has some issues... I can find workarounds, though. Like read every line at once.

Quote from Zombiechao
Quote
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
Link please.
Go back a few pages.
Badlands 128 Minimap Colors    I like useless tables!
Platform  95 Minimap Colors
Install   85 Minimap Colors    What is this table, you ask?
Ashworld  92 Minimap Colors    I made images that list all the
Jungle   105 Minimap Colors    tiles' minimap colors arranged
Desert   109 Minimap Colors    by tileset groups (i.e. tileset
Ice       94 Minimap Colors    index.)
Twilight  97 Minimap Colors    I could make my own SCPM...
Top

Post #137     Axii Jul 1 2008, 7:03 am

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http://www.youtube.com/watch?v=I1DsbtaAHOo&feature=related
Link for the Lazy people :P .
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Post #138     Clokr_ Jul 1 2008, 12:04 pm

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Omg got a title!
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I've already told you all that adding new trigger actions is not hard at all. This is obviously not a joke :P
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Post #139     Falkoner Jul 1 2008, 5:01 pm

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Taking StarCraft Map Making to the Limit!
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I'd say this is the most impressive video, as it shows the change in-game better.
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Post #140     Axii Jul 1 2008, 6:12 pm

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God, That is AWESOME, I wish I could use them now!! D:
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