I am adding SetPlayerVision which allows you to set,clear,toggle vision for players 1-12.
Which works better/would be more intuitive? SetPlayerVision(ForPlayer, Modifier, Player); where ForPlayer gets/loses vision with Player, or the other way around?
Post has been edited 1 time(s), last time on Jun 30 2008, 8:29 pm by FaRTy1billion.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?
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Well, I'd need to test a map with them that I don't already have vision with the area.
I saw the burrowed units, though.
There were no detectors.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Play a map where you disable vision to yourself, then get their vision.
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lol. I could've just disable vision with player 5... *not thinking*
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Cool, Farty, how does it look when you are given vision from players 9-11? What's the real story?
And they say Cloverfield had 9/11 references.
So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.
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Quote from name:Deathman101
So...when will we be expecting a release of this plugin? I can't wait to implement these into maps of mine.
When I feel I have enough actions for it to be worthy.
If someone writes a trigger editor that can handle these then I may release a demo. >.>
Or you can wait for me to finish
my trigger editor, but that takes time away from other projects--including this one.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
i was kidding i know its not a joke
(but seriously every1 this isn't real)
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(but seriously every1 this isn't real)
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
None.
He's being sarcastic. Or skeptical.
None.
Wow, This whole time ive thought this thread was just a joke ;/.
None.
Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.
None.
Dude, I've chatted with him over MSN, he has shown me a lot of proof, just because he decided to post it on April Fools... I think he woulda given up on the joke by now
A bit too elaborate for Farty.
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Literal ingame password recognition would be nice, so if i say the magic word: 'Cantaloupes' something happens.
Even if I code the triggers, it still has some issues... I can find workarounds, though. Like read every line at once.
What the hell you talking about Zell., He made a video of his set game speed trigger, and this is real... not a joke.
Link please.
Go back a few pages.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
I've already told you all that adding new trigger actions is not hard at all. This is obviously not a joke
?????
I'd say
this is the most impressive video, as it shows the change in-game better.
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God, That is AWESOME, I wish I could use them now!! D:
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